Wawa Posted July 18, 2016 Content Count: 3740 Joined: 05/21/12 Status: Offline Share Posted July 18, 2016 64 or 128 tick? 128 I'm going to look into the hit reg issue more tonight, trying to find what's causing it. 1 Link to comment
Wawa Posted July 21, 2016 Content Count: 3740 Joined: 05/21/12 Status: Offline Share Posted July 21, 2016 I'm happy to report that I've finally been able to pinpoint the cause of the hit reg issues. The hit reg should feel a lot better now. 8 Link to comment
Mr White Posted July 21, 2016 Content Count: 130 Joined: 07/25/15 Status: Offline Share Posted July 21, 2016 It was tons of fun! Thanks @Wawa Link to comment
Hiza Posted July 22, 2016 Content Count: 39 Joined: 01/19/16 Status: Offline Share Posted July 22, 2016 Hyped Link to comment
Alex Posted July 23, 2016 Content Count: 340 Joined: 01/25/16 Status: Offline Share Posted July 23, 2016 It's a nice warmup for comp. Link to comment
Akumu Posted August 10, 2016 Content Count: 415 Joined: 07/21/16 Status: Offline Share Posted August 10, 2016 Why make a DM server, if you can just join casual DM servers D: Casual server much better, cause you can Team vs Team with ppl you know. I'll prolly stop by none the less, but just wondering Because you can face SG tryhards that can't use the excuse of 64 tick servers Link to comment
Clearly Posted August 10, 2016 Content Count: 154 Joined: 11/14/15 Status: Offline Share Posted August 10, 2016 Because you can face SG tryhards that can't use the excuse of 64 tick servers dude please, aiming in a 128 tick server is as ezpz as ze_gris lvl 5 or ze_predator ultimate predator boss fight Link to comment
Akumu Posted August 10, 2016 Content Count: 415 Joined: 07/21/16 Status: Offline Share Posted August 10, 2016 (edited) Much better now Clearly! Edited August 11, 2016 by Akumu Link to comment
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