Ravious Posted August 4, 2016 Content Count: 235 Joined: 03/27/16 Status: Offline Share Posted August 4, 2016 ttt_sg_highrise https://steamcommunity.com/sharedfiles/filedetails/?id=686456511&searchtext=ttt ttt_mario64_peachcastleoutside https://steamcommunity.com/sharedfiles/filedetails/?id=686453438&searchtext=ttt Those are pretty good maps that in my opinion should totally be added Link to comment
Nuclear Onion Posted August 4, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted August 4, 2016 We had high rise on server release but that map crashed people's clients. As for peaches castle I'm pretty sure that map is fucking HUGE and isn't meant for ttt but they decided to place guns and call it a ttt map. Sent from my SM-N910V using Tapatalk Link to comment
GhostTitanium Posted August 4, 2016 Content Count: 659 Joined: 01/05/16 Status: Offline Share Posted August 4, 2016 I can take a look at peaches castle to see if I can make the map smaller and more suitable for our server if people are interested enough. Link to comment
Ravious Posted August 4, 2016 Content Count: 235 Joined: 03/27/16 Status: Offline Share Posted August 4, 2016 Map SuggestionFull map name ttt_mario64_peachcastleoutside Type of map TTT Link to map download https://steamcommunity.com/sharedfiles/filedetails/?id=686453438&searchtext=ttt Additional Information Its a pretty good map in my opinion even tho its a bit huge Screenshots attached Yes Link to comment
Stunningjam Posted August 4, 2016 Content Count: 1468 Joined: 06/27/10 Status: Offline Share Posted August 4, 2016 I had a look. I just.. whilst it's cool for people who played SM64 for nostalgia reasons, it also kinda isn't. Lots of inconsistencies from this map and the actual game (WHY THE FUCK IS THE WHOMP'S FORTRESS PAINTING IN THE AREA FOR JOLLY ROGER FUCKING BAY HUH?) The ground and upper levels are gone (expected, waaay too big) and there's just lots of inconsistencies. There isn't any places to hide tbh. Doesn't look like what a good TTT map is. Lots of empty, undetailed rooms with nothing inside and is just basically a box. 2 rooms are just like a player's length in size and is blocked off. Just sorta paths everywhere. The roof is where most players would be I feel, not inside. It just doesn't seem like a good map, sorry to say. I wish this was more like the original game (I have a good idea for a map if I can get the textures aylmao) Wouldn't want this on the server to be completely honest. Seems like it would lower population (and it is really big) Link to comment
Nuclear Onion Posted August 4, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted August 4, 2016 (edited) I had a look. I just.. whilst it's cool for people who played SM64 for nostalgia reasons, it also kinda isn't. Lots of inconsistencies from this map and the actual game (WHY THE FUCK IS THE WHOMP'S FORTRESS PAINTING IN THE AREA FOR JOLLY ROGER FUCKING BAY HUH?) The ground and upper levels are gone (expected, waaay too big) and there's just lots of inconsistencies. There isn't any places to hide tbh. Doesn't look like what a good TTT map is. Lots of empty, undetailed rooms with nothing inside and is just basically a box. 2 rooms are just like a player's length in size and is blocked off. Just sorta paths everywhere. The roof is where most players would be I feel, not inside. It just doesn't seem like a good map, sorry to say. I wish this was more like the original game (I have a good idea for a map if I can get the textures aylmao) Wouldn't want this on the server to be completely honest. Seems like it would lower population (and it is really big) Just the fact that they fucked up the level paintings makes me want to see this map burn. EDIT: I merged your two threads, I know you didn't intend to ask for the highrise map in the second map, but I put it there anyway to reference it was also talked about in here. Edited August 4, 2016 by Nuclear Onion Link to comment
Nuclear Onion Posted August 11, 2016 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted August 11, 2016 Gonna reject both of these for we feel neither are good for the server at this time. I would be willing to put highrise on again if the weapons were better placed + whatever was crashing peoples clients would be fixed, but I have no clue what was causing them. Pretty much it'd be better off either not doing it at all, or reporting it again. Link to comment
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