Console Posted January 2, 2017 Content Count: 588 Joined: 03/12/15 Status: Offline Share Posted January 2, 2017 This will give our regs a little more benefit on the server than other players. Also, this could encourage people to join the community or even donate to the servers. The feature itself will compensate for the lack of parkour skills for a lot of players in the server. Generally I think it's a good thing to be added. It is up to the higherups to decide if this applies to Reg+ or Sub+ but I personally suggest Reg+ so that we can have more people joining the community. Link to comment
Elemental Posted January 2, 2017 Content Count: 3287 Joined: 01/06/14 Status: Offline Share Posted January 2, 2017 Giving a certain group an actual advantage ingame is not really SG's style, if I'm not mistaken Link to comment
Repus Posted January 2, 2017 Content Count: 1802 Joined: 04/05/08 Status: Offline Share Posted January 2, 2017 I don't think this is a good idea at all. You want to give easier time to more experienced players rather than new players? New players usually learn to play by watching/following others. I can just see new players jumping after reg+ to their death. 3 Link to comment
BlackWhite Posted January 2, 2017 Content Count: 2262 Joined: 02/05/12 Status: Offline Share Posted January 2, 2017 I don't think this is a good idea at all. You want to give easier time to more experienced players rather than new players? New players usually learn to play by watching/following others. I can just see new players jumping after reg+ to their death. I agreed with Repus. Although i do think giving more peaks to Sub will attract people to donate but anything dispute the game won't be a good idea. Link to comment
Black Rain Posted January 2, 2017 Content Count: 6759 Joined: 06/23/13 Status: Offline Share Posted January 2, 2017 (edited) No.. Lol. Vick would agree with me on this but it practically makes ZE easier for everyone and not fair for zombies in a way. We don't want to enable no fall damage for every person because it'll basically mean fall damage isn't on any map. Especially when a huge portion of the maps on rotation and off rotation do not intend on having no fall damage. That's why we only disabled it for two maps because they're extremely difficult as it is and lightens a bit of the difficulty but they're still not easy maps to beat. Making is sub+ just means pay2win which I never agreed on in the first place either. 1 Edited January 2, 2017 by Black Rain Forgot a word Link to comment
Inception Posted January 2, 2017 Content Count: 363 Joined: 12/26/15 Status: Offline Share Posted January 2, 2017 No fall damage opens a whole other world of abuse. Like I can probably cut down 5 seconds on mako pipes if there were no fall damage enabled and abuse the teleports and anyone faster would kill all of the slow players by triggering zombie teleport while some players are on the pipes. Also we are trying to make players better, giving them no fall damage would just have people stop caring if they fell off the map and focus less on playing well Link to comment
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