Ham Posted January 20, 2017 Content Count: 202 Joined: 09/21/16 Status: Offline Share Posted January 20, 2017 Map SuggestionFull map name ttt_tumbleweed v1.3 Type of map TTT Link to map download http://gamebanana.com/maps/192980 Additional Information Finally got around to updating ttt_tumbleweed. Changes include: - Removal of golden knife. - No longer able to wallbang motel traitor room windows - Additional cover added on top of motel roofs. Screenshots attached No 5 Link to comment
Ender Posted January 20, 2017 Content Count: 678 Joined: 10/30/15 Status: Offline Share Posted January 20, 2017 Upvote. Thanks ham Sent from my iPhone using Tapatalk 1 Link to comment
Killer21762 Posted January 20, 2017 Content Count: 79 Joined: 12/31/16 Status: Offline Share Posted January 20, 2017 Upvote. Finally thank you ham for removing the fake gold knife. So much lost Karma. Link to comment
arottenpickle Posted January 20, 2017 Content Count: 1050 Joined: 06/20/15 Status: Offline Share Posted January 20, 2017 Tried to load the map twice and it wouldn't work. Got this message in console both times: CModelLoader::Map_IsValid: No such map 'maps\ttt_tumbleweed_v1_3.bsp' map load failed: ttt_tumbleweed_v1_3 not found or invalid I had this issue with maps before and it was because the person that compiled the map used an outdated program. Will wait for a possible fix. Link to comment
Ender Posted January 21, 2017 Content Count: 678 Joined: 10/30/15 Status: Offline Share Posted January 21, 2017 @arottenpickle was that trying to load the map on the server, or on your personal client? Sent from my iPhone using Tapatalk Link to comment
arottenpickle Posted January 21, 2017 Content Count: 1050 Joined: 06/20/15 Status: Offline Share Posted January 21, 2017 @arottenpickle was that trying to load the map on the server, or on your personal client? Sent from my iPhone using Tapatalk on the server Link to comment
Ham Posted January 21, 2017 Content Count: 202 Joined: 09/21/16 Status: Offline Share Posted January 21, 2017 Hmm strange. I'm going to be away from my computer for about a week unfortunately, but i'll do a recompile when I get back. 1 Link to comment
Paralyzed Posted January 21, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted January 21, 2017 @Ham, I don't remember you having any custom content in ttt_tumbleweed, but if you do, make sure you use VIDE to pack your materials. As @arottenpickle mentioned, I was the one that had this same issue because I still used pakrat. If this isn't the case, well then I guess a re-compile should do it, unless you made some really big changes to your map in this version. See: http://www.tophattwaffle.com/packing-custom-content-using-vide-in-steampipe/ 1 Link to comment
sean Posted January 21, 2017 Content Count: 703 Joined: 07/27/12 Status: Offline Share Posted January 21, 2017 I feel the traitor rooms need to be nerfed on this map, traitors just camp the traitors room all round with an awp. It's really hard for innocents to stand a chance. Link to comment
arottenpickle Posted January 21, 2017 Content Count: 1050 Joined: 06/20/15 Status: Offline Share Posted January 21, 2017 I feel the traitor rooms need to be nerfed on this map, traitors just camp the traitors room all round with an awp. It's really hard for innocents to stand a chance. Well the motel t room is no longer wallbangable? (not even a word) so the awp will be useless unless they go outside. 1 Link to comment
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