BlackWhite Posted January 25, 2017 Content Count: 2262 Joined: 02/05/12 Status: Offline Share Posted January 25, 2017 I am thinking of making forced LRs allowed when there are 5 or less Ts alive. What does everyone think of this? I think it's fine at it is. But I have heard people being forced when there were less people in the server. Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810034
frankie Posted January 25, 2017 Content Count: 346 Joined: 01/21/16 Status: Offline Share Posted January 25, 2017 The changes look great in my opinion. I completly agree with taking out the deathgames and I think the forced lr's should be at 4 because most of the time there isnt ever two players left and there is normally 3 or 4. Maps like summer jail the first orders are normally four corners or something to eliminate everyone. When the server is near full there is A LOT of order of order confliction and people complaining about being killed about it I think it would be great if that could be prevented. Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810036
Minus Posted January 25, 2017 Content Count: 418 Joined: 07/28/12 Status: Offline Share Posted January 25, 2017 I am thinking of making forced LRs allowed when there are 5 or less Ts alive. What does everyone think of this? I think it's fine at it is. But I have heard people being forced when there were less people in the server. I agree here. Besides, CTs can offer LRs at around 4-5 and then force the remaining hold outs if they have to. Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810037
All Ts Posted January 25, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted January 25, 2017 (edited) I am thinking of making forced LRs allowed when there are 5 or less Ts alive. What does everyone think of this? I think 3-4 is reasonable, 5 is a bit too much IMO. If we're gonna test it, start low and raise it. Edited January 25, 2017 by All Ts grammar i should learn Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810038
asdfg Posted January 25, 2017 Content Count: 1421 Joined: 12/22/15 Status: Offline Share Posted January 25, 2017 I am thinking of making forced LRs allowed when there are 5 or less Ts alive. What does everyone think of this? Change it to 3, if it works good, we will try 4 and cap it at 4. That would be best IMO. 1 Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810040
Four Posted January 26, 2017 Content Count: 1403 Joined: 09/15/16 Status: Offline Share Posted January 26, 2017 I am thinking of making forced LRs allowed when there are 5 or less Ts alive. What does everyone think of this? The only issue I see about forcing 5 Ts would be at the later hours of the server when there would be at the most 10 players it would be very easily abused. Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810054
Jake Posted January 26, 2017 Content Count: 2001 Joined: 08/04/09 Status: Offline Share Posted January 26, 2017 The only issue I see about forcing 5 Ts would be at the later hours of the server when there would be at the most 10 players it would be very easily abused. Seems like 3 is the general consensus, so that is what I will set it as. 1 Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810062
wickeD Posted January 26, 2017 Content Count: 477 Joined: 08/28/16 Status: Offline Share Posted January 26, 2017 I am thinking of making forced LRs allowed when there are 5 or less Ts alive. What does everyone think of this? I think you should make it so when the amount of t's is But overall i like the changes! Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810064
Brando Posted January 26, 2017 Content Count: 1667 Joined: 12/06/15 Status: Offline Share Posted January 26, 2017 Map based death games works pretty well to be honest. At least i don't heard any more complains regard of the death game when it limited to the map based only. But it is fine to revert back to old days PB. I agree with this and so glad that we are going more back to the old Pb. We found a treatment to take some of the cancer out of Pb. Gracieeeee Jake Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810065
Jake Posted January 26, 2017 Content Count: 2001 Joined: 08/04/09 Status: Offline Share Posted January 26, 2017 I agree with this and so glad that we are going more back to the old Pb. We found a treatment to take some of the cancer out of Pb. Gracieeeee Jake The problem I had was it was causing confusion with how many restrictions the games had on them. I had upwards of 5+ people a day coming to me and asking questions clarifying the rules. 1 Link to comment https://forums.steam-gamers.net/topic/65716-pb-evaluation-v2/page/2/#findComment-810072
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