Gumline Posted January 26, 2017 Content Count: 452 Joined: 04/19/16 Status: Offline Share Posted January 26, 2017 By removing all deathgames you're just welcoming more CTs to give freedays. RIP DG Wawa please sign an executive order in order for us to keep DG. Link to comment
asdfg Posted January 26, 2017 Content Count: 1421 Joined: 12/22/15 Status: Offline Share Posted January 26, 2017 By removing all deathgames you're just welcoming more CTs to give freedays. RIP DG Wawa please sign an executive order in order for us to keep DG. Just so you know, voluntary DG are still going to be allowed, also we have rules regarding repeating orders so if CTs are giving freedays round after round after round, call an admin. Link to comment
Luminous Posted January 26, 2017 Content Count: 288 Joined: 11/10/16 Status: Offline Share Posted January 26, 2017 Thx you Jake.I love you so much.Can you make !lr for choosing lr game against ct. Link to comment
CollieFlower Posted January 26, 2017 Content Count: 1406 Joined: 09/25/08 Status: Offline Share Posted January 26, 2017 I am thinking of making forced LRs allowed when there are 5 or less Ts alive. What does everyone think of this? Being a long time pb admin, and having to deal with people delaying the round, I would say yes, EXCEPT for when the server is at a low point. After say, 8ish people then yes. Under that will cause problems (at least if it is plugin based and not just rule based. My pc is still down so I'm not sure if its a plugin or not for lr). It would definitely cut down on the round stalling/delaying. Link to comment
Mad Dogg Posted January 26, 2017 Content Count: 2844 Joined: 10/28/09 Status: Offline Share Posted January 26, 2017 This is a pleasant change. Forced LRs are good enough on their own to speed up the round and cut on the delaying T's. I like the idea of adding a clear rule about conflicting orders. This could be useful for admins when there are multiple people trying to give orders and trying to overrule one another. If it turns into a yelling race on who gets to give the order then the option is just to mute the CTs doing so. One thing is I've always wondered is that is AFK freeze really necessary. The CTs could just tell all Ts to freeze and face a certain direction, still being able to move their mouse a little. With AFK freeze you pretty much get shot for even moving a little to reset the afk timer(on extreme cases). Personally I find AFK freeze just plain lazy and annoying and I rarely use it myself. I'm interested to hear your thoughts on this. The solution would be to make AFK freeze to count as a non reasonable order. Link to comment
frosty Posted January 26, 2017 Content Count: 3401 Joined: 07/25/11 Status: Offline Share Posted January 26, 2017 I've not regularly played JB since I was admin in 2014 but I want to get back into it. I think these changes will help a bit. Link to comment
Jake Posted January 26, 2017 Content Count: 2001 Joined: 08/04/09 Status: Offline Share Posted January 26, 2017 This is a pleasant change. Forced LRs are good enough on their own to speed up the round and cut on the delaying T's. I like the idea of adding a clear rule about conflicting orders. This could be useful for admins when there are multiple people trying to give orders and trying to overrule one another. If it turns into a yelling race on who gets to give the order then the option is just to mute the CTs doing so. One thing is I've always wondered is that is AFK freeze really necessary. The CTs could just tell all Ts to freeze and face a certain direction, still being able to move their mouse a little. With AFK freeze you pretty much get shot for even moving a little to reset the afk timer(on extreme cases). Personally I find AFK freeze just plain lazy and annoying and I rarely use it myself. I'm interested to hear your thoughts on this. The solution would be to make AFK freeze to count as a non reasonable order. Before caution left he said he was thinking of getting rid of AFK freeze, which I agreed with. I do think it is pretty lazy but it serves its purpose during cell checks/gun checks. If enough people feel strongly about it I will remove afk freeze entirely. Link to comment
Jake Posted January 26, 2017 Content Count: 2001 Joined: 08/04/09 Status: Offline Share Posted January 26, 2017 Thx you Jake.I love you so much.Can you make !lr for choosing lr game against ct. For now I don't plan on adding an !lr plugin but I will look into it. Link to comment
CollieFlower Posted January 26, 2017 Content Count: 1406 Joined: 09/25/08 Status: Offline Share Posted January 26, 2017 For now I don't plan on adding an !lr plugin but I will look into it. I like the idea of the !lr plugin, and have tried it before on other servers. It forces people to not delay the round and keeps thing going. Also, depending on the plugin, might show people different lr's they haven't tried before. Link to comment
All Ts Posted January 26, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted January 26, 2017 Before caution left he said he was thinking of getting rid of AFK freeze, which I agreed with. I do think it is pretty lazy but it serves its purpose during cell checks/gun checks. If enough people feel strongly about it I will remove afk freeze entirely. I'm really divided on this one to be honest. Personally- the CTs are so garbage nowadays that getting rid of AFK Freeze might be pretty detrimental to them. @Mad Dogg brings up a good point with this statement though The CTs could just tell all Ts to freeze and face a certain direction, still being able to move their mouse a little When I'm on CT AFK Freeze is very useful for short weapon checks & such.. sadly that's not the only way it gets used. The main issue I have with AFK Freeze is that we end up standing still in front of our cells for a minute straight+ and as Mad Dogg said, you end up getting shot for trying to reset AFK timer as to not get slayed/swapped. Maybe admins just need to start giving out harsher punishments to CTs who abuse it because quite frankly they're wasting the entire servers time & ruining the game mode for people. Taking it away might be the route to go, but we have to acknowledge we're taking a tool away from the CT's and that it's removal may hurt the equilibrium of the server a bit. Link to comment
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