Inception Posted January 30, 2017 Content Count: 363 Joined: 12/26/15 Status: Offline Share Posted January 30, 2017 (edited) edited Knockback I've noticed that zombies are able to regain their velocity almost instantly after being shot back. Say that you get headshotted by a tec9, you would move back a little bit but your velocity would reach 250 almost instantly after being shot which is a bit weird for defenders that see a zombie randomly run back to them and knife them. maybe add a slow effect to the zombies after (IDK how to really explain this but if you play on different ZE servers, you'll notice that its harder to gain speed after you're shot as a zombie) 1 Edited January 30, 2017 by Inception Gosh darnit Link to comment
SpikedRocker Posted January 30, 2017 Content Count: 6242 Joined: 04/13/08 Status: Offline Share Posted January 30, 2017 I wonder if on knockback the air accelerate is having an effect. You almost would need a "stun" effect for a second to reset it if it is in play. Link to comment
BloodyKiller Posted January 30, 2017 Content Count: 1300 Joined: 03/19/16 Status: Offline Share Posted January 30, 2017 It surprised me a little as well, pain in the ass when you have to cover. Link to comment
Punky Posted January 30, 2017 Content Count: 1592 Joined: 03/16/12 Status: Offline Share Posted January 30, 2017 It's either sv_staminamax & sv_staminarecoveryrate being too high or simply sv_accelerate is too high (atleast I'd assume so). 1 Link to comment
Wesker Posted January 30, 2017 Content Count: 1534 Joined: 07/27/09 Status: Offline Share Posted January 30, 2017 It's either sv_staminamax & sv_staminarecoveryrate being too high or simply sv_accelerate is too high (atleast I'd assume so). Yes, you are supposed to lose stamina when shot enough times... Is this broken perhaps? On the other hand I believe weapon knockback is already too high at the moment. I think it should be lowered before stamina rates are adjusted. Link to comment
R3TROATTACK Posted January 30, 2017 Content Count: 1396 Joined: 09/14/12 Status: Offline Share Posted January 30, 2017 Yes, you are supposed to lose stamina when shot enough times... Is this broken perhaps? On the other hand I believe weapon knockback is already too high at the moment. I think it should be lowered before stamina rates are adjusted. Staminia affects jumping not velocity iirc Link to comment
Wesker Posted January 30, 2017 Content Count: 1534 Joined: 07/27/09 Status: Offline Share Posted January 30, 2017 Staminia affects jumping not velocity iirc If this was true my grenade plugin (as well as the currently implemented burn slow plugin) would not work at all... It's just the recovery rate is high enough that you don't notice it. Link to comment
Leon Mordecai Posted April 19, 2017 Content Count: 5055 Joined: 07/19/15 Status: Offline Share Posted April 19, 2017 Just came back to this thread to say I fixed the issue here Link to comment
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