michellec Posted February 17, 2017 Content Count: 1546 Joined: 06/23/15 Status: Offline Share Posted February 17, 2017 Map RemovalFull map name ba_jail_sandstorm Type of map Jail Break Why should we remove it The map is super tiny, making it very difficult for the cts in a full server.. Not to mention that the hallways are extremely n a r r o w. The only way to armory is from the vent in the pool shed and it just makes it easy for the cts to camp there all day. Also, there's literally nothing fun to do in the map. I know the map was added just yesterday but I'm pretty sure the vote to add the map to the server was 5:6. pls post your opinions Link to comment
Chloe Gallagher Posted February 17, 2017 Content Count: 1619 Joined: 05/10/11 Status: Offline Share Posted February 17, 2017 Wasn't a fan of it from the start. There really wasn't anything to do. A pool and soccer, that's pretty much it. The iso doors kill you, the medic is slow, it's a tiny map. Not a lot of positives to take away from this map. Link to comment
Four Posted February 17, 2017 Content Count: 1403 Joined: 09/15/16 Status: Offline Share Posted February 17, 2017 (edited) Firstly I'd just like to mention that this map was extended twice by the server so it couldn't be that bad, you were there during the testing and we all knew the hallways were narrow, I found it more CT sided so yes it is difficult to obtain weapons but overall it was a fun map. Depending on who is on CT side and how they manage the Ts will determine how much fun you will actually have. The Ts were actually rebelling quite often during the testing. I can't remember exactly but I think it was a bit more in favor of keeping the map on the rotation. We tested an entire mapcycle with this map, and had it extended with the regular map vote as well. It's not a bad map to play on so far. Some issues I've noticed on top of other issues in my previous post: -bathroom doors are spammable, makes an annoying noise -some rooms, such as the bathroom, are too difficult to shove a full server into Other then guns being able to be grabbed through armory walls, I'm going to accept this map into the regular rotation, as it was highly enjoyable by majority vote of 86%+ percent of the server. ADDED! Edited February 17, 2017 by Four I added Slade's post on why he added it. Link to comment
michellec Posted February 17, 2017 Content Count: 1546 Joined: 06/23/15 Status: Offline Share Posted February 17, 2017 Firstly I'd just like to mention that this map was extended twice by the server so it couldn't be that bad, you were there during the testing and we all knew the hallways were narrow, I found it more CT sided so yes it is difficult to obtain weapons but overall it was a fun map. Depending on who is on CT side and how they manage the Ts will determine how much fun you will actually have. The Ts were actually rebelling quite often during the testing. I can't remember exactly but I think it was a bit more in favor of keeping the map on the rotation. I did not have fun while playing the map. There were countless Ts yelling that they needed to go to medic because the cts were having a hard time trying to catch those disobeying in the hallways. Link to comment
Nuclear Onion Posted February 17, 2017 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted February 17, 2017 Tbh I was actually surprised this map was added. I figured the hallways were a true killer to the map, especially worse now since the server slots are 30 instead of 24 now. Link to comment
Four Posted February 17, 2017 Content Count: 1403 Joined: 09/15/16 Status: Offline Share Posted February 17, 2017 (edited) I did not have fun while playing the map. There were countless Ts yelling that they needed to go to medic because the cts were having a hard time trying to catch those disobeying in the hallways. I completely understand it was difficult getting the Ts through the narrow hallways, since I played CT side during the testing I can't comment on that side of it. I was 50/50 myself on wether to add this map or reject it. P.S. Slots are 28 Edited February 17, 2017 by Four Link to comment
Nuclear Onion Posted February 17, 2017 Content Count: 3462 Joined: 04/07/13 Status: Offline Share Posted February 17, 2017 P.S. Slots are 28 Was pretty sure it was 30, but you get where I'm going regardless. Link to comment
Chloe Gallagher Posted February 17, 2017 Content Count: 1619 Joined: 05/10/11 Status: Offline Share Posted February 17, 2017 Firstly I'd just like to mention that this map was extended twice by the server so it couldn't be that bad, you were there during the testing and we all knew the hallways were narrow, I found it more CT sided so yes it is difficult to obtain weapons but overall it was a fun map. Depending on who is on CT side and how they manage the Ts will determine how much fun you will actually have. The Ts were actually rebelling quite often during the testing. I can't remember exactly but I think it was a bit more in favor of keeping the map on the rotation. The door noise getting spammed was awful, and it will just continue getting spammed. If there is a bigger version of the map with disco and other games and silent doors, then add that one. Link to comment
SL4DE Posted February 23, 2017 Content Count: 1612 Joined: 05/09/15 Status: Offline Share Posted February 23, 2017 Seeing as we have mixed results, I want this thread to sit for a bit until we can get more votes in the thread poll. If you haven't weighed your vote in yet, do it now. Link to comment
Recommended Posts