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Lego Jails One-Way

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Hello again, I'm back. After the last thread and seeing the majority of people dislike one-ways, I decided to make this thread to discuss Legos one-way window.

 

I personally think this one way isn't good. There's way too much room to move around in, spamming this window to try in kill CTs is very very difficult. Your only chance is to go up the tower yourself, but you'd likely die because the doors make noise. The codes of this one-way are also easy to learn because they aren't random, certain colors match, and only one color kills you on each level so only 1 CT has a possibility of dying while trying to get up here.

 

I think the code should be randomized, just like space jails now that I've finished editing it, and the actual one way room should be smaller.

 

Post what you think below.

Edited by Nimmy
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Signed in just to reply to this shit...

 

The code is random, so to speak. While yes, it is set that Red always leads to blue and vice versa, that first color is always different each round. And even if you get the first color right, if it was grey you still have a 50/50 chance of the next color being grey or yellow.

 

Honestly, if it isn't broken, don't fuck with fix it. There is literally nothing wrong with the one way on lego unless you're just hunting for things to complain about. Its one of the few one ways I never had a problem with purely because you aren't ever guaranteed to get that first color right. Plus its easy as a T to break out of the cell with the vent, run through pool and get into the one way and rebel from there. Its also not impossible to kill someone that is in there, but it can and has been done, and used to be done quite often before.

 

Tldr- Don't fuck with Lego's one way, there's nothing wrong with it.

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The code is random, so to speak. While yes, it is set that Red always leads to blue and vice versa, that first color is always different each round. And even if you get the first color right, if it was grey you still have a 50/50 chance of the next color being grey or yellow.

 

Honestly, if it isn't broken, don't fuck with fix it. There is literally nothing wrong with the one way on lego unless you're just hunting for things to complain about. Its one of the few one ways I never had a problem with purely because you aren't ever guaranteed to get that first color right. Plus its easy as a T to break out of the cell with the vent, run through pool and get into the one way and rebel from there. Its also not impossible to kill someone that is in there, but it can and has been done, and used to be done quite often before.

 

Tldr- Don't fuck with Lego's one way, there's nothing wrong with it.

 

This, the maps been around for years and has never been an issue.

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The code is random, so to speak. While yes, it is set that Red always leads to blue and vice versa, that first color is always different each round. And even if you get the first color right, if it was grey you still have a 50/50 chance of the next color being grey or yellow.

 

Honestly, if it isn't broken, don't fuck with fix it. There is literally nothing wrong with the one way on lego unless you're just hunting for things to complain about. Its one of the few one ways I never had a problem with purely because you aren't ever guaranteed to get that first color right. Plus its easy as a T to break out of the cell with the vent, run through pool and get into the one way and rebel from there. Its also not impossible to kill someone that is in there, but it can and has been done, and used to be done quite often before.

 

Tldr- Don't fuck with Lego's one way, there's nothing wrong with it.

 

^ +1

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Signed in just to reply to this shit...

 

The code is random, so to speak. While yes, it is set that Red always leads to blue and vice versa, that first color is always different each round. And even if you get the first color right, if it was grey you still have a 50/50 chance of the next color being grey or yellow.

 

Honestly, if it isn't broken, don't fuck with fix it. There is literally nothing wrong with the one way on lego unless you're just hunting for things to complain about. Its one of the few one ways I never had a problem with purely because you aren't ever guaranteed to get that first color right. Plus its easy as a T to break out of the cell with the vent, run through pool and get into the one way and rebel from there. Its also not impossible to kill someone that is in there, but it can and has been done, and used to be done quite often before.

 

Tldr- Don't fuck with Lego's one way, there's nothing wrong with it.

Saying there's "literally nothing wrong" with it is a pretty big stretch imo. As I mentioned in the other thread, it's extremely awful map design that provides for frustrating experiences on either side. Why should you basically instantly lose the round because a T or CT highrolls the code rng and gets in first try? And yes, while it is indeed possible to kill someone inside, if they have any semblance of brain you'll be at something like a 20-80 disadvantage. While it is definitely more balanced towards for T team (CTs have easy shots on Ts trying to get up / if they make it they're stuck with a scout etc), the absolute worst is when CTs routinely attempt to get in at the beginning of the round. They either fuck over the rest of the team by dying and possibly giving a T their primary or they make it up and steamroll the round, though I'm not sure how this aspect could be fixed. I suppose the best place to start would be to make it completely random like suggested to discourage this.

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I've always thought that pretty much every one-way (except for something like razor) is shit. That's always been my opinion and still stands. I know many people have no issues with them and they seem like they're fundamentals to parts of jailbreak for people, but I just thought I'd make it known that it's not an unknown opinion on one-ways. It's just something that - if you don't like it - you just end up getting accustomed with it and dealing with it because 'that's just jailbreak'.

 

I'm open to any suggestions regarding balance with one-ways, but I think one-ways will always suck and depending on the map either be a way for people to just release their own stupidity on it and give away guns (lego) or for people that want to ruin a round as a CT (or they're just tragic at the game) and a million other things too. I'm not expecting to see a change though

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Saying there's "literally nothing wrong" with it is a pretty big stretch imo. As I mentioned in the other thread, it's extremely awful map design that provides for frustrating experiences on either side. Why should you basically instantly lose the round because a T or CT highrolls the code rng and gets in first try? And yes, while it is indeed possible to kill someone inside, if they have any semblance of brain you'll be at something like a 20-80 disadvantage. While it is definitely more balanced towards for T team (CTs have easy shots on Ts trying to get up / if they make it they're stuck with a scout etc), the absolute worst is when CTs routinely attempt to get in at the beginning of the round. They either fuck over the rest of the team by dying and possibly giving a T their primary or they make it up and steamroll the round, though I'm not sure how this aspect could be fixed. I suppose the best place to start would be to make it completely random like suggested to discourage this.

 

I say there's nothing wrong with it because there isn't. The map is hands down one of the most popular maps in the entire JB community (even outside of ours) for years, and for good reason. The one way is far from OP. You already have a 50% chance of death IIRC when picking the first color, and if the first color is grey you still have a 50% chance of death since it doesn't follow the set Red to blue, blue to red concept.

 

It's a high risk, and I would say medium reward. From that one way you can't see the entire map. You can only keep control over the portions of the main area that aren't covered by the cells. And there's also that invisible barrier where you can't shoot down the hallway or anything past it to the top left of main cells (top left when you're looking at it).

 

And making the code completely random changes very little here. You won't see a decrease in CTs trying to go in. It's already a big risk as it is to go in. All you'll see is even more people dying on the second level, which is counterintuitive to your complaint of CTs Fucking over their team.

 

This is straight up scraping the bottom of the barrel for things to complain about. If there's been a big increase since I left with CTs camping that one way, then it falls back to what I said in the afk freeze thread. Which is people need to start pulling the trigger more on CTs bullshit. If you notice a CT keeps either going there and camping every round, or going there and dying (and as such being of no use to his team at all) then move him and start punishing him. But going as far as to edit the map is just ridiculous. The map has been on the server since the creation of time and is one of the most popular JB maps ever. There's never once been an issue with the one way on this map, and it's often been pointed to as the best one way given its "puzzle" so to speak to get in there, and because it doesn't offer you an OP weapon such as an AWP or auto, and also doesn't give you complete control over the entire map.

 

Making the code to get up there 100% random ruins the entire point of having the one way on the map. When talking about shitty one ways, I point to the one version of razor which had a one way you could just walk right into and iirc lock the door so no one could get in. That one was also harder to shoot into and given the layout of the map did command a little more control over the map.

 

Again, I say there's nothing wrong with lego's one way because there straight up isn't. You aren't ever guaranteed to get the first color right, and even if you do get to the one way it doesn't offer you complete control. As a CT you can't stay up there constantly unless you're helping your team, and if CTs keep issuing freedays and camping it then that's when an admin steps in and shuts that shit down. As a T you can only do so much as well since a CT could either also pick the right colors and attack you, or they can use their man power to shoot through the window.

 

One ways are fine as long as they aren't overused and overpowered. Lego does not fall into that category and going through the hassle of changing the map is just insane to me. Lego has never, ever, had an issue with camping or the map being heavily sided one way or the other. This is coming across to me as change for the sake of change. I am heavily against changing the map.

 

 

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