Bdcoll Posted May 12, 2017 Content Count: 913 Joined: 10/22/12 Status: Offline Share Posted May 12, 2017 Thanks for being my eyes and my brain This means I can squeeze the Macarena into my map 1 Link to comment https://forums.steam-gamers.net/topic/66499-ttt-mapping-contest-rulesdiscussion-thread/page/4/#findComment-835032
fozilla mirefox Posted May 13, 2017 Content Count: 461 Joined: 01/02/14 Status: Offline Share Posted May 13, 2017 Does the map need to have a navigation mesh packed in? I know that the server doesn't use bots but I do recall that sometimes when the server broke it would try to generate a nev mesh. I'm just wondering because I'm really tryna save on size after I had to gutter my map from using a lot of custom content. EDIT: Also because my map takes a super long time to generate a nav mesh and I've already done it once on an older version. Link to comment https://forums.steam-gamers.net/topic/66499-ttt-mapping-contest-rulesdiscussion-thread/page/4/#findComment-835231
arottenpickle Posted May 13, 2017 Content Count: 1050 Joined: 06/20/15 Status: Offline Share Posted May 13, 2017 The deadline is tomorrow. If you are working on a map, don't forget to submit it or you will not be able to participate in the event. Link to comment https://forums.steam-gamers.net/topic/66499-ttt-mapping-contest-rulesdiscussion-thread/page/4/#findComment-835233
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