SpikedRocker Posted April 6, 2017 Content Count: 6242 Joined: 04/13/08 Status: Offline Share Posted April 6, 2017 It has to do with ULX no longer supporting Sourcebans and we are not willing to go with 2 separate global ban/admin systems. This pretty much rules out any GMod server being a regular servers. I've said that if we want to do short term event servers like a MTG we could manually configure an admin system for select admins who knows how it works. I've talked to a few old buddies of mine who used to run gmod servers and they said the support for SB went out when SG moved on to CSGO. If I remember right everytime GMod updated the admin would get fucked and take forever to get fixed. So my heart isn't broken. Link to comment
All Ts Posted April 6, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted April 6, 2017 (edited) It has to do with ULX no longer supporting Sourcebans and we are not willing to go with 2 separate global ban/admin systems. This pretty much rules out any GMod server being a regular servers. I've said that if we want to do short term event servers like a MTG we could manually configure an admin system for select admins who knows how it works. I've talked to a few old buddies of mine who used to run gmod servers and they said the support for SB went out when SG moved on to CSGO. If I remember right everytime GMod updated the admin would get fucked and take forever to get fixed. So my heart isn't broken. Our Source bans right now is SourceBans 1.5.2F. If we update to use SourceBans++ 1.5.5. Github here, I'm almost 100% sure it supports ULX. Edited April 6, 2017 by All Ts wow grammar again ecksdee Link to comment
SpikedRocker Posted April 6, 2017 Content Count: 6242 Joined: 04/13/08 Status: Offline Share Posted April 6, 2017 I'm almost 100% sure it supports ULX. If you can point me to where you know that. I cannot find it. But again, its ULX connecting to Sourcebans, updating sourcebans won't fix the problem. Without getting too technical, ULX is Lua based, Sourcebans is SourceMod/MetaMod based. Gmod doesn't support SM or MM which is why you use ULX. In the past to make it work, someone wrote a ULX plugin that would interact with SourceBans like SourceMod does. Like I said, that support ended 2 years ago. It seemed like we were the last ones to have that kind of configuration. Link to comment
All Ts Posted April 6, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted April 6, 2017 If you can point me to where you know that. I cannot find it. But again, its ULX connecting to Sourcebans, updating sourcebans won't fix the problem. Without getting too technical, ULX is Lua based, Sourcebans is SourceMod/MetaMod based. Gmod doesn't support SM or MM which is why you use ULX. In the past to make it work, someone wrote a ULX plugin that would interact with SourceBans like SourceMod does. Like I said, that support ended 2 years ago. It seemed like we were the last ones to have that kind of configuration. https://github.com/sbpp/sourcebans-pp/pull/140/files#diff-0cf151e927dd0fd4089d2c12f30a9b24 3 Link to comment
XeNo Posted April 8, 2017 Content Count: 6466 Joined: 07/22/08 Status: Offline Share Posted April 8, 2017 If they've integrated Sourcebans to ULX that's pretty baller, but even if they didn't, there's plugins that enable sourcebans connectivity. That's what Nishok and I had to do on our Gmod servers, and it worked fine, just is a bit of extra work to do. Link to comment
frosty Posted April 8, 2017 Content Count: 3401 Joined: 07/25/11 Status: Offline Share Posted April 8, 2017 It was never an issue anyway, we just had to manually ban people on Sourcebans if we banned someone on TTT. Link to comment
All Ts Posted April 8, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted April 8, 2017 If they've integrated Sourcebans to ULX that's pretty baller, but even if they didn't, there's plugins that enable sourcebans connectivity. That's what Nishok and I had to do on our Gmod servers, and it worked fine, just is a bit of extra work to do. I guess you can call it intergration but all they've really done is make a ULX module for SB. It's basically the same shit SG used to have, so probably what you and Nishok did aswell. Link to comment
R3TROATTACK Posted April 9, 2017 Content Count: 1396 Joined: 09/14/12 Status: Offline Share Posted April 9, 2017 @SpikedRocker that commit was submitted last year, and I'm pretty sure it has been since removed since I can't find it anywhere on the sourcebans++ github Link to comment
Recommended Posts
Reply to Thread
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now