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No guns drop on suicide

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On JB if a admin slats you your guns don't drop, but if you slay yourself (kill in console) your guns do drop. Can it be made to not drop guns when a player slays themself. But if there were to die from fall damage they do drop weapons.

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On JB if a admin slats you your guns don't drop, but if you slay yourself (kill in console) your guns do drop. Can it be made to not drop guns when a player slays themself. But if there were to die from fall damage they do drop weapons.

 

 

No, it can get abused easily if someone knows they're about to die.

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Maybe a 20-30 second restriction if you get shot or damaged?

 

What is the application of people killing themselves 20-30 seconds after getting shot, sure it avoids people despawning their guns, but it defeats the purpose of slaying yourself in any scenario.

 

You'll run into scenarios where someone will be in kitchen surrounded by players & instead of dying he'll opt to suicide to avoid giving the T side weapons.

 

You could add a 1 minute length on it and it would still be exploitable to a pretty strong degree.

 

I don't understand why people need this anyway, if you're gonna slay for freekilling wait until the next round & do inside of armory or do it somewhere that the Prisoners can't receive your gun.

 

No reason for an entirely new SM plugin because people can't use common sense.

Edited by All Ts
grammar
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What is the application of people killing themselves 20-30 seconds after getting shot, sure it avoids people despawning their guns, but it defeats the purpose of slaying yourself in any scenario.

 

You'll run into scenarios where someone will be in kitchen surrounded by players & instead of dying he'll opt to suicide to avoid giving the T side weapons.

 

You could add a 1 minute length on it and it would still be exploitable to a pretty strong degree.

 

I don't understand why people need this anyway, if you're gonna slay for freekilling wait until the next round & do inside of armory or do it somewhere that the Prisoners can't receive your gun.

 

No reason for an entirely new SM plugin because people can't use common sense.

 

If you freekill by accident it still makes sense to slay yourself 20 seconds later, plus it doesn't necessarily mean you got shot, so you can slay right there. Waiting until the next round to slay is pretty inconvenient, personally I'd like to just slay right when I make my mistake. Obviously it'd make sense to just go to armory but if you're across the map it'd take a while to get there anyway.

 

Not saying that this should be implemented because I do agree that you can just do it in armory where there are already guns but for most situations it's much more convenient.

 

As for it being abused, you could make it where people get a message in chat when they kill someone and are given an option to slay themselves or not to slay.

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Honestly, this just sounds like one of those "more trouble than it's worth" situations. I don't play a lot of jb, but is the issue really big enough to create an entirely new plugin for? Unless the other one could be easily altered or something, I can't see this being worth the time. Plus we would probably have to make new rules to avoid it being abused, plus test it would and do a bit of editing to make it optimal.

 

I just don't see the point lol

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Honestly, this just sounds like one of those "more trouble than it's worth" situations. I don't play a lot of jb, but is the issue really big enough to create an entirely new plugin for? Unless the other one could be easily altered or something, I can't see this being worth the time. Plus we would probably have to make new rules to avoid it being abused, plus test it would and do a bit of editing to make it optimal.

 

I just don't see the point lol

 

There really is no point to this, a CT can just throw the guns in a KOS area or out of the map. as @All Ts said it can and will just be abused, and even if it doesnt get abused I dont see a reason in spending all that time to find the sweetspot where it cant be abused.

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Why would cts want to slay in console people usually want to just play as long as possible and it doesn't matter if a side wins or not it's just a game why you have to be mad

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Honestly, this just sounds like one of those "more trouble than it's worth" situations. I don't play a lot of jb, but is the issue really big enough to create an entirely new plugin for? Unless the other one could be easily altered or something, I can't see this being worth the time. Plus we would probably have to make new rules to avoid it being abused, plus test it would and do a bit of editing to make it optimal.

 

I just don't see the point lol

 

honestly, people not dropping guns when slayed by an admin could probably seen as "not worth the time," but it was added anyways and a plugin doing the same for when people slay themselves would be used more than one for admin slays imo

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