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I need YOUR HELP! Project questionnaire and test :)!

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Hey guys, so I'm finishing up a VR project and I'd like you guys if you are willing to fill out a questionnaire relating to the perception of VR, as well as a short review of my game if you want to give it a test :). Note this is a student project and is nowhere near professional so take it with a grain of salt :).

 

Questionnaire link: https://goo.gl/forms/SZZOKtYz51DJ7R5W2

 

 

Project links -

UPDATED NEW VERSION!

Google Drive: https://drive.google.com/file/d/0B-4fAI8XFwnsNF9meXQ4YXY2UEE/view?usp=sharing

 

The readme inside should have all the info you need, if there are any major problems feel free to pop back here and ask in the discussion! Thanks!

 

NOTE if you want to test the project you will neet a full HTC Vive set w/ 2 controllers!

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Edited by Scottx125
more info added/updated game
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  • Content Count:  131
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Just to let anyone know who is testing this or who has already. New version is up with improvements and bug fixes! Short list:

 

AI now fights correctly. Weapons respawn if you die and cant be easily lost. New AI pathing improvements. AI tweaked to be slightly harder. Pickup now no longer requires you to hold down side buttons to keep hold of items. Optimisations made in order to have all AI required for the quest on the map, no more spawning them in :)! Controller pointer fixed to no longer be blocked by random hit boxes, this caused teleportation blocking. Restricted zones will now also alert you by changing the controller pointer from white to red when in a restricted zone of the map. Player combat improvements allow better blocking and hit detection.

 

That's all have fun :)!

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New FINAL version. Improvements:

- New improved UI.

- Improved AI movement and transition states.

- New sounds.

- Implemented regenerative stamina and health system.

- Implemented consumables to regenerate health faster.

 

Edit:

Some bugs in this version have been fixed.

Edited by Scottx125
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