WolfArmyGod Posted May 5, 2017 Content Count: 122 Joined: 02/07/17 Status: Offline Share Posted May 5, 2017 Then it would be hell trying to find a traitor. Innos now can't prove themselves because "what if they bought that fancy item that makes the next body they id a t?!?!" and then there would be a heavy reliance on detectives. Also killing a "t" is no longer counted as being proven and counting traitor deaths to the total amount of traitors will not work anymore. So innos are given more reason not to trust each other in an environment where they already heavily distrust each other. Traitors causing confusion is nice and all, as that is part of being a traitor, but taking away one of an inno's only tools to trusting other people and finding traitors is basicly giving traitors free reign on innos if the traitors weren't identified already It would only cost 1 credit, and preferably only one use per t round per person. Link to comment
WolfArmyGod Posted May 5, 2017 Content Count: 122 Joined: 02/07/17 Status: Offline Share Posted May 5, 2017 I made a similar suggestion a while back here and never got a full response. Maybe this can be added to the new plugin hmm your's is a bit different with body spawning and cloning yourself, but it's still a nice idea, you should bump it Link to comment
LargeAll Posted May 5, 2017 Content Count: 152 Joined: 01/28/16 Status: Offline Share Posted May 5, 2017 (edited) It would only cost 1 credit, and preferably only one use per t round per person. Because breaking up trust more and getting rid one of the ways someone can be proven is all justified because it costs 1 credit. Like other traitor items. And could be bought once. Like most other traitor items. Edited May 5, 2017 by LargeAll Link to comment
SpikedRocker Posted May 6, 2017 Content Count: 6242 Joined: 04/13/08 Status: Offline Share Posted May 6, 2017 Just note, that any new features to TTT will not happen anytime soon, so don't get your hopes up for us being able to add new things until we actually get our new plugin ready for release. 2 Link to comment
Poobah Posted May 6, 2017 Content Count: 418 Joined: 01/15/17 Status: Offline Share Posted May 6, 2017 Just note, that any new features to TTT will not happen anytime soon, so don't get your hopes up for us being able to add new things until we actually get our new plugin ready for release. Not anytime soon? I thought during the community meeting the timeline would be about 4 weeks for the new plugin to be complete. Was this pushed back? Link to comment
SpikedRocker Posted May 6, 2017 Content Count: 6242 Joined: 04/13/08 Status: Offline Share Posted May 6, 2017 Not anytime soon? I thought during the community meeting the timeline would be about 4 weeks for the new plugin to be complete. Was this pushed back? That's an estimated timeline, we have no hard date in mind. Pretty much the only thing we are going with is once its done its done and we can start adding fluff to it. 3 Link to comment
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