Poobah Posted May 14, 2017 Content Count: 418 Joined: 01/15/17 Status: Offline Share Posted May 14, 2017 So uhhh Surf_wazor crashes the server when you get to the end of the last stage so @Bread idk how you beat it you dirty cheat Also now that steam ids show on leave, the disconnect message displays twice like you mentioned, but it's still happening, not really an issue I guess I thought I had more stuff Rip re-ban carsy pls he's too good Quote Link to comment
Bread Posted May 14, 2017 Content Count: 3998 Joined: 02/22/09 Status: Offline Share Posted May 14, 2017 Wazor actually had that same issue in css, I'll remove it, and I'll see what I can do about the disconnect messages. 1 Quote Link to comment
Poobah Posted May 14, 2017 Content Count: 418 Joined: 01/15/17 Status: Offline Share Posted May 14, 2017 Wazor actually had that same issue in css, I'll remove it, and I'll see what I can do about the disconnect messages. just found another issue, surf_tronia_njv crashes my game as soon as i join a team, you've got a record on the map some how though CUtlLinkedList overflow! (exhausted index range) here's the error i get after my game crashes, apparently this is caused by too many entities also, when you remove a map from the rotation does it automatically adjust the percentages for total map completion? Like if I had 60.5% complete before wazor was removed would I have like 60.8% complete after it is removed? Quote Link to comment
Bread Posted May 14, 2017 Content Count: 3998 Joined: 02/22/09 Status: Offline Share Posted May 14, 2017 just found another issue, surf_tronia_njv crashes my game as soon as i join a team, you've got a record on the map some how though Removed. also, when you remove a map from the rotation does it automatically adjust the percentages for total map completion? Like if I had 60.5% complete before wazor was removed would I have like 60.8% complete after it is removed? Yes. 1 Quote Link to comment
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