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Increasing the number of players to do lr

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i think that we should increase the requirement for the amount of players to do lr to 5 or 6 since i have had many scenarios where the cts don't know what to do but just wait for someone to rebel or die to do lrs

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Personally I think that would be way too hectic and confusing (and frankly unnecessary). It was fine when we didn't have the lr command and player requirements at all so I don't see how this is necessary. If there is really NOTHING to do cts can still give a player an lr if they want it without needing to increase the player requirement for forcing lrs

Edited by FLuiD
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i think that we should increase the requirement for the amount of players to do lr to 5 or 6 since i have had many scenarios where the cts don't know what to do but just wait for someone to rebel or die to do lrs

 

5 or 6 in my opinion is way to much for LR's I'd say we should keep at 3 there's always plenty of things to do. CT's really just get bored and just want to skip straight to LRs when there isn't many T's alive

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As already stated it would be really hectic to allow that, and as a side note most likely end in a lot of favoritism from friend to friend. Another thing, players already complain about problems where they shoot Ts due to not knowing they're in an LR- this would likely increase that kind of situation occurring. I think the number is perfect where it is, but we're honestly so early into it being added so opinions can change as time passes.

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As already stated it would be really hectic to allow that, and as a side note most likely end in a lot of favoritism from friend to friend. Another thing, players already complain about problems where they shoot Ts due to not knowing they're in an LR- this would likely increase that kind of situation occurring. I think the number is perfect where it is, but we're honestly so early into it being added so opinions can change as time passes.

 

same.

 

Rejected.

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