SL4DE Posted June 9, 2017 Content Count: 1612 Joined: 05/09/15 Status: Offline Share Posted June 9, 2017 Pros: Stops the problem with Players getting stuck in teleports. (deathgames) Prevents all players from griefing one another by getting in the way. Stops accidental collision when in combat for all parties. Allows Players to move freely when other players are around. Cons: No more stacking, but CT's are going to restrict this anyways. I'm not going to provide any more Cons. Thoughts? Link to comment
Kicks Posted June 9, 2017 Content Count: 391 Joined: 12/24/16 Status: Offline Share Posted June 9, 2017 Nonononono. I play on another server where there isnt any collision and its absolutely horrifying for a ct. If a t gets ahold of a pistol he can easily take out an entire team with collision off. 2 tap a ct and then run back into a stack of t's where you can't be sprayed down. Its a ct nightmare. Sent from my LG-M210 using Tapatalk Link to comment
SL4DE Posted June 9, 2017 Content Count: 1612 Joined: 05/09/15 Status: Offline Share Posted June 9, 2017 Nonononono. I play on another server where there isnt any collision and its absolutely horrifying for a ct. If a t gets ahold of a pistol he can easily take out an entire team with collision off. 2 tap a ct and then run back into a stack of t's where you can't be sprayed down. Its a ct nightmare. Sent from my LG-M210 using Tapatalk Tell T's to look at their feet and unstack. Easy. Link to comment
Kicks Posted June 9, 2017 Content Count: 391 Joined: 12/24/16 Status: Offline Share Posted June 9, 2017 Tell T's to look at their feet and unstack. Easy. This is jailbreak we're talking about, cts for the most part aren't competent enough to make that order Sent from my LG-M210 using Tapatalk Link to comment
Minus Posted June 9, 2017 Content Count: 418 Joined: 07/28/12 Status: Offline Share Posted June 9, 2017 Pros: Stops the problem with Players getting stuck in teleports. (deathgames) Prevents all players from griefing one another by getting in the way. Stops accidental collision when in combat for all parties. Allows Players to move freely when other players are around. !stuck was implemented for that, it can be easily binded. Blocking is against the rules anyway. Third is situational and usually not a problem, but I understand that there are a few times it happens but I don't feel like removing collision is warranted. Tell T's to look at their feet and unstack. Easy. A rebelling T isn't going to follow that order. It really makes it too easy for a T to shoot as he's running through teammates. I see more issues coming from that situation, because it can and will happen. This is jailbreak we're talking about, cts for the most part aren't competent enough to make that order Hardly a matter of competence. Link to comment
All Ts Posted June 9, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted June 9, 2017 I see collision as something unique about our servers and which adds another dimension of gameplay on both CT and T side from creative orders to rebelling. Another thing to think about is that there is more to rebelling than being in combat and that this might have lots of adverse effects ending in crossfire, teamkilling and overall could very easily end in abuse. For me as someone who finds the most interesting ways to rebel this would add ways for me to use my teammate as a curtain of sorts but I think for the server itself we are better off sticking to what our players are used to, and being wary of the possible issues. Having collision in my vision is one of the good things that SG does to set itself apart from other Prison Break servers and I believe it is not worth changing at this current time despite the amount of times I hear our new players suggest it. 1 Link to comment
Wawa Posted June 9, 2017 Content Count: 3740 Joined: 05/21/12 Status: Offline Share Posted June 9, 2017 You can't tell me that ordering all prisoners to fit into isolation without blocking each other like idiots isn't the most entertaining order of all of time. Why take away that reason to munch on popcorn? 4 Link to comment
SL4DE Posted June 9, 2017 Content Count: 1612 Joined: 05/09/15 Status: Offline Share Posted June 9, 2017 You've convinced me. /thread 1 Link to comment
delirium Posted June 9, 2017 Content Count: 5382 Joined: 03/10/09 Status: Offline Share Posted June 9, 2017 You've convinced me. /thread Glad you're on board. Link to comment
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