Chobber Posted August 11, 2008 Content Count: 2186 Joined: 05/07/08 Status: Offline Share Posted August 11, 2008 Yeh, I know this aint in the maps-subforum, but I was more starting this thread 'cause the discussion point Move if you want.. I was thinking - a prison break map, theres a gun spawning among the prisoners .. But is that map-defined or 'mod'-defined? Like, is there some script on the server (not connected to the map) that spawns it or is it the map that throws a gun in at a random place? Btw, the best server these days! Its epicly-fun! ;) Link to comment
Mammal Posted August 11, 2008 Content Count: 794 Joined: 04/02/08 Status: Offline Share Posted August 11, 2008 A random gun spawn in the terrorist would be part of the map. You would just put it in a random cell and the terrorist may spawn on it and pick it up? Link to comment
Chobber Posted August 11, 2008 Content Count: 2186 Joined: 05/07/08 Status: Offline Share Posted August 11, 2008 Thats what I think as well.. If thats the case, I guess the mapper is making a random spawnpoint... But, hmm, if THAT - also - is the case, why doesnt it EVER spawn in a non-used cell? Hmm? Link to comment
Mammal Posted August 11, 2008 Content Count: 794 Joined: 04/02/08 Status: Offline Share Posted August 11, 2008 It could be chance, or it could appear depending on where the terrorists are, such as it is only activated if a terrorist is in a certain area (ie the cell). Link to comment
Aaron117 Posted August 14, 2008 Content Count: 174 Joined: 05/03/08 Status: Offline Share Posted August 14, 2008 There should be func breakable holes in each prison cell, and you get a cool spoon as a knife, and it takes 1000 damage to break it, and the spoon does .50 dmg. Link to comment
Chobber Posted August 14, 2008 Content Count: 2186 Joined: 05/07/08 Status: Offline Share Posted August 14, 2008 I dont think each cell should have a breakable wall, but some would be a good idea..! Skins is all up to the models on the server ;) Link to comment
Blubla Posted August 14, 2008 Content Count: 58 Joined: 01/03/08 Status: Offline Share Posted August 14, 2008 As far as i know you can´t randomly spawn a gun in a cell. But it´s possible to add a Button (that Spawn a Gun) in every Cell. (The Buttons should have the same Inpout/Output system.) That means the first Person who pressed the Button get the gun and deactivate the other Buttons. Btw. You should add a logic Timer that open up the gates after 40-50 Seconds. Link to comment
Chobber Posted August 15, 2008 Content Count: 2186 Joined: 05/07/08 Status: Offline Share Posted August 15, 2008 ATIX has in his latest map (dont think its realeased yet, but we played it on the Z-Hell server some weeks ago) a radio to spawn in 4-5 different locations each round.. So it must be possible.. Plus, how would you explain what happens in the prison break server? Theres just a gun floating in the toilet in your cell now and then - without pressing any buttons .. and its not the same cell.. And the logic timer is a good idea.. Yesterday we were still in our cells at 2:30 one time :O Link to comment
Blubla Posted August 15, 2008 Content Count: 58 Joined: 01/03/08 Status: Offline Share Posted August 15, 2008 ATIX has in his latest map (dont think its realeased yet, but we played it on the Z-Hell server some weeks ago) a radio to spawn in 4-5 different locations each round.. So it must be possible.. Plus, how would you explain what happens in the prison break server? Theres just a gun floating in the toilet in your cell now and then - without pressing any buttons .. and its not the same cell.. And the logic timer is a good idea.. Yesterday we were still in our cells at 2:30 one time :O Dunno i didn´t played that map. The best/fastest way to find it out is asking him. The Gun is definitely always in the same Cell! Yeah it´s really annoying sometimes, i mean what is Point not to open the gates for 2-3 minutes!?:001_rolleyes: Link to comment
Coffee Crisp Posted August 15, 2008 Content Count: 4960 Joined: 06/20/07 Status: Offline Share Posted August 15, 2008 I'd like to have a map where the prisoners actually escape. Then the CT's would get blown up, just like ZE games. Link to comment
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