Damon Posted July 29, 2017 Content Count: 526 Joined: 11/28/11 Status: Offline Share Posted July 29, 2017 Map SuggestionFull map name ttt_damons_disco_beta Type of map TTT Link to map download http://gamebanana.com/maps/196373 Additional Information Screens in the Beta version: Screenshots attached Yes Edit: Also while playing on the map, if the music is too loud you can adjust it by the audio settings ingame or through console. snd_musicvolume "1" is the max volume. Because using !music kind of beats part of the purpose of a disco level 2 Link to comment
Paralyzed Posted July 29, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted July 29, 2017 Will be tested tonight by @Insidious. 1 Link to comment
frosty Posted July 29, 2017 Content Count: 3401 Joined: 07/25/11 Status: Offline Share Posted July 29, 2017 Great map! Only a few things: Black prop Toilet doors don't close if you go in them Maybe connect these two rooms together for an easier escape route? 2 Link to comment
Damon Posted July 29, 2017 Content Count: 526 Joined: 11/28/11 Status: Offline Share Posted July 29, 2017 Thanks for the feedback, yeah adding some sort of vent or a corridor behind the buildings might make the 2 rooms more useful as a T. Looking forward to playing with you guys ;) Link to comment
Bdcoll Posted July 29, 2017 Content Count: 913 Joined: 10/22/12 Status: Offline Share Posted July 29, 2017 Very nice map For sure some ideas on it i'm going to borrow for Ship_V2! Seems to be a music glitch btw. Not sure how but people were able to get multiple songs playing at the same time. 1 Link to comment
Damon Posted July 29, 2017 Content Count: 526 Joined: 11/28/11 Status: Offline Share Posted July 29, 2017 Very nice map For sure some ideas on it i'm going to borrow for Ship_V2! Seems to be a music glitch btw. Not sure how but people were able to get multiple songs playing at the same time. Thanks a lot bro! Sure thing, just be careful with the light effects, I tried them in the disco room but had to remove them due to destroying the fps. Perhaps only use them in smaller areas with fewer props as these factors combined seem to cause performance issues. Link to comment
Insidious Posted July 29, 2017 Content Count: 539 Joined: 07/14/16 Status: Offline Share Posted July 29, 2017 Tested it during the TTT event today and it seemed that all the players really enjoyed it. It's a great map and I would love to see it added onto our map rotation. 3 Link to comment
Paralyzed Posted July 30, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted July 30, 2017 Added to the rotation. Looking forward to any future updates! @Kirby. If you guys have any more feedback on this map then please proceed to here. 1 Link to comment
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