All Ts Posted October 25, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted October 25, 2017 I've been playing Scrim a lot more recently and I think we should remove the Deadmute on Scrim. Not everyone uses TeamSpeak at this point and it can be obnoxious when you're trying to quickly call things out. It was added to keep your teammates from barking shit at you when you are trying to concentrate but in all honesty even players like myself benefit greatly from other teammates callouts as I don't play things like ESEA, CEVO, or competitive often if at all. Suggesting this because besides myself, even the people who went ahead to suggest the change at this point are opting to use TeamSpeak to communicate. It was a good change to try out in all honesty, even when I read it I thought it was going to be good but when put into practice I think it had reverse effects. There was a discussion I read awhile back here about removing the plugin, but as far as I know nothing was ever discussed per what was said. Will throw a poll up on this thread but definitely interested to see what people think, I'm not exactly a Scrim Veteran. Link to comment
Metal Posted October 25, 2017 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted October 25, 2017 Its just dumb. I get it that during clutch you want radio silence that could there be a plug in that mutes everyone maybe 10 seconds when you are the last person? Idk Link to comment
Exk Posted October 25, 2017 Content Count: 701 Joined: 08/19/16 Status: Offline Share Posted October 25, 2017 bind END "voice_scale 0"; bind PGDN "voice_scale .3" is the best way if you really dont wanna listen. I wasn't a big fan of it cause a lot of times people don't know what to do and it helps to have extra eyes (via call outs or just different ideas). Link to comment
Luke Posted October 25, 2017 Content Count: 2230 Joined: 12/14/15 Status: Offline Share Posted October 25, 2017 I thought it would be better in practice in all honesty as I think it's really good to have on ESEA. In our environment, the level of our server and in terms of just generally being fit for purpose for us I believe it should be removed. 1 Link to comment
eXtr3m3 Posted October 25, 2017 Content Count: 5108 Joined: 06/29/13 Status: Offline Share Posted October 25, 2017 Initially, I thought the implementation of this plugin was going to be a quality of life improvement for our server. Over time, I started to grow more and more against this idea as I found that it only restricts players from hearing callouts that may have not been heard initially and any possible good ideas on how to go about playing out the round/preparing for the next round. I know specifically I have been trying to practice IGLing and it isn't easy to micromanage your teammates when they are one of the last alive with this plugin currently instated. I'm all for removing it now. I apologize for not thinking it through or at least suggesting it as a trial for a couple of scrim matches before it got added to the server for good. Link to comment
Halo Posted October 25, 2017 Content Count: 890 Joined: 06/26/16 Status: Offline Share Posted October 25, 2017 Yeah, honestly if you're going to scream into your mic while someone is trying to clutch you're going to get disliked very quickly. The only instances on SG Scrim where someone was talking while I was trying to clutch is if they are arguing. I 100% agree with what @Luke said, the average skill group on SG is Silver-Nova I don't think this plug-in fits in with the type of community we have here. Link to comment
FLuiD Posted October 26, 2017 Content Count: 1083 Joined: 12/23/15 Status: Offline Share Posted October 26, 2017 lol going back and reading my post. I asked for an increase in the timer is because I knew it wasn't going to get removed so I tried to at least extend the time Anyways, like I said 3 months ago, I think it fixes a non-problem for scrim and would like to see it removed. Link to comment
Black Rain Posted October 26, 2017 Content Count: 6759 Joined: 06/23/13 Status: Offline Share Posted October 26, 2017 Removed 5 Link to comment
Nemesis Posted October 26, 2017 Content Count: 660 Joined: 05/13/08 Status: Offline Share Posted October 26, 2017 Oh boy do i look forwards to fucktards argueing during a clutch. 2 Link to comment
Karma Posted October 26, 2017 Content Count: 1056 Joined: 08/25/17 Status: Offline Share Posted October 26, 2017 Oh boy do i look forwards to fucktards argueing during a clutch. You say that but in all honesty I don't know anyone who I play scrim with who isn't chill. No one screams and argues when then are alive, Why would they when you are trying to listen. Link to comment
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