Reece Posted November 13, 2017 Content Count: 305 Joined: 06/15/17 Status: Offline Share Posted November 13, 2017 (edited) In !faq it says: [ATTACH=CONFIG]17165[/ATTACH] The FAQ is saying that you can kill someone for walking past an unidentified body, only if they purposely walked past. As mentioned here under "What do I do if someone runs past an un-ID’D body?", you have to first ask before you kill someone, as they may not have seen it which could result in a RDM. One of the situations I had to deal with today brought this to my attention. For example, on ttt_clue, where you can turn off the lights, someone passed a body in a hallway that was very dark, and he was KOS'd then killed for it. This resulted in the loss of that persons karma, and a RDM. I suggest that maybe we add something to !faq along the lines of "You can only KOS off not identifying bodies if it's reasonable that they saw the body, otherwise ask them why they did not ID the body or to ID the body before killing them". As the rule is now, people are killing them regardless if they saw it or not, and I think it would help clarify the rule, while also also helping to minimize the number of RDMs and make these situations less confusing. 4 Edited November 13, 2017 by Reece Link to comment
Karma Posted November 13, 2017 Content Count: 1056 Joined: 08/25/17 Status: Offline Share Posted November 13, 2017 Saw this earlier, a lot of people were confused and didn't know what to tell them. Would be nice if it was a little more clear. 1 Link to comment
All Ts Posted November 13, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted November 13, 2017 What do I do if someone runs past an un-ID’D body? You can only KOS off not identifying bodies if it's unreasonable that they didn't see the body, otherwise ask them why they did not ID the body or to ID the body before killing them. Reworded it slightly cause it sounded awkward, other than that I support this being changed. 2 Link to comment
Paralyzed Posted November 21, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted November 21, 2017 Sorry for the wait, this has been applied. Currently the !FAQ should say: Can I KOS someone if they run past an un-ID’D body? You can only KOS off not identifying bodies if it's unreasonable that they didn't see the body, otherwise ask them why they did not ID the body or to ID the body before killing them. Can one of you guys let me know if this was implemented correctly on the server? @Reece @All Ts Thank you both! my pc is broken so i can't really test anything. Link to comment
All Ts Posted November 21, 2017 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted November 21, 2017 @Paralyzed The apostrophe in "ID'D" shows up as a weird symbol, but other than that it's fine. 1 Link to comment
Paralyzed Posted November 21, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted November 21, 2017 @Paralyzed The apostrophe in "ID'D" shows up as a weird symbol, but other than that it's fine. Thanks, should be fixed on map change. Link to comment
Reece Posted November 22, 2017 Content Count: 305 Joined: 06/15/17 Status: Offline Share Posted November 22, 2017 (edited) Thanks, should be fixed on map change. Every other number in !faq is working besides #4, which is where the rule was originally located. Also, the symbol All Ts mentioned is still there. Edited November 22, 2017 by Reece edit Link to comment
Paralyzed Posted November 22, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted November 22, 2017 Every other number in !faq is working besides #4, which is where the rule is located Can you screenshot it for me? Link to comment
Reece Posted November 22, 2017 Content Count: 305 Joined: 06/15/17 Status: Offline Share Posted November 22, 2017 Can you screenshot it for me? [ATTACH=CONFIG]17195[/ATTACH] Link to comment
Paralyzed Posted November 22, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted November 22, 2017 Every other number in !faq is working besides #4, which is where the rule was originally located. Also, the symbol All Ts mentioned is still there. This and the symbols issue should now be fixed. If you come accross any other errors let me know! 1 Link to comment
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