Metal Posted November 22, 2017 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted November 22, 2017 They loved the dark theme as it was really nice to hide as a T and as an innocent as well. Loved the crates that you are able to disappear in as well. Only complaints I got was that the guns were all in one spot instead of spread about the map. Looking forward to playing it again Funny how its so split between guns at spawn or guns around the map. Link to comment
Paralyzed Posted November 26, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted November 26, 2017 Any updates? @Metal @RouxQuiDecalisse Link to comment
Metal Posted November 26, 2017 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted November 26, 2017 Any updates? @Metal @RouxQuiDecalisse Oh right, Ill re-compile in the morning and will have the file asap. Link to comment
Metal Posted November 27, 2017 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted November 27, 2017 Bump; Will have it tonight, been busy with my own stuff. Link to comment
Metal Posted November 29, 2017 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted November 29, 2017 https://drive.google.com/file/d/1YBP5_m2lXdVa5KUbBNumHECmHwCxfKpc/view?usp=sharing Link to comment
Paralyzed Posted November 29, 2017 Content Count: 3729 Joined: 10/14/07 Status: Offline Share Posted November 29, 2017 https://drive.google.com/file/d/1YBP5_m2lXdVa5KUbBNumHECmHwCxfKpc/view?usp=sharing Is uploaded and ready for testing. Link to comment
roux Posted November 29, 2017 Content Count: 2579 Joined: 02/27/16 Status: Offline Share Posted November 29, 2017 Is uploaded and ready for testing. I'll be there to test tonight. 4-12 EST anytime. I'll see the feedback myself, if there is anything to improve, I don't want @Metal to do it all Link to comment
roux Posted November 30, 2017 Content Count: 2579 Joined: 02/27/16 Status: Offline Share Posted November 30, 2017 Map was tested. I'll make the final version ASAP and it'll be fixed and ready to go. Link to comment
DancingMoonLight Posted December 1, 2017 Content Count: 1266 Joined: 05/09/17 Status: Offline Share Posted December 1, 2017 Map was tested. I'll make the final version ASAP and it'll be fixed and ready to go. Tested it once again, @RouxQuiDecalisse @Metal •They enjoyed the TA grenade, want some more •General Consensus that it's a T-sided map •Weapons could be more spread out •People did attempt to leave the map (some more clipping on the wall right of spawn:dance:) •Despite the name people wanted some Light Poles •They wanted to scale the Crane Besides that it was well received! Link to comment
Kicks Posted December 1, 2017 Content Count: 391 Joined: 12/24/16 Status: Offline Share Posted December 1, 2017 Besides that it was well received! Uhhh.... no, not at all. I really dislike this map, and it's safe to say a lot of other people did too. When we entered the map, we had around 20+ people on, when we voted whether or we liked it or not, it was split 6-6 This map caused major depopulation in the server, despite the fact that it had "new map hyper" surrounding it. Overall, my time playing this map was unenjoyable, I liked the whole docks layout and all of the buildings surrounding it, but it was just way to effin dark. Hell, I even RDMd a guy because I thought he ran passed an unidentified body, but when I ran closer to him the body was actually ID'd. The map was so dark the body was grey from a distance. I really do think you should change the name to just "docks" because the darkness of it all is killing it. 1 Link to comment
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