oatmilk Posted December 20, 2017 Content Count: 331 Joined: 11/05/17 Status: Offline Share Posted December 20, 2017 i think for 1 credit a healthshot should be added so all players traitor, inno, or detective can buy a healthshot to heal themselves. also t's should be able to buy a wall hack which lets them see through walls like r_drawothermodels 2 for 2-5 credits Link to comment https://forums.steam-gamers.net/topic/72324-weeb-mode-activate/
LargeAll Posted December 20, 2017 Content Count: 152 Joined: 01/28/16 Status: Offline Share Posted December 20, 2017 Healthshots arn't really needed since health station exist, and removes the weight of taking damage and being careful when you could just buy a healthshot after killing a traitor. Wall hack is completely overpowered and wouldn't make any sense since we already have radar. Make wallhack cost a low amount a credits then traitors could win easily. Make it cost a high amount of credits then why buy it when you could get radar, kevlar, and maybe a mine or two? Link to comment https://forums.steam-gamers.net/topic/72324-weeb-mode-activate/#findComment-868362
Grateful Posted December 20, 2017 Content Count: 930 Joined: 04/04/17 Status: Offline Share Posted December 20, 2017 i think for 1 credit a healthshot should be added so all players traitor, inno, or detective can buy a healthshot to heal themselves. also t's should be able to buy a wall hack which lets them see through walls like r_drawothermodels 2 for 2-5 credits You can already buy radar as a T walls would be completely pointless and in fair. I could see a health shot being added I don’t mind that idea but I think only Ts and DTs should be able to purchase them there is no !menu for ino’s. I’d support the health shot but that’s it. Link to comment https://forums.steam-gamers.net/topic/72324-weeb-mode-activate/#findComment-868370
tides Posted December 21, 2017 Content Count: 615 Joined: 09/20/17 Status: Offline Share Posted December 21, 2017 i think for 1 credit a healthshot should be added so all players traitor, inno, or detective can buy a healthshot to heal themselves. also t's should be able to buy a wall hack which lets them see through walls like r_drawothermodels 2 for 2-5 credits In my personal experience with TTT I think that a healthshot would make it harder for the traitors than it already is. The benefit from a killing a traitor should be left at the fact that there is one less traitor the innocents have to deal with. I think having the health station being the only method of healing encourages interaction between the innocents and the detectives. As for walls, like grateful said, I think that the radar is enough. It gives bleeps of where the remaining players are and you have to do the work from there. Link to comment https://forums.steam-gamers.net/topic/72324-weeb-mode-activate/#findComment-868449
Recommended Posts
Reply to Thread