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Mass rdm protection

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TTT is such a situational server to admin, which is why we have never implemented something like this and likely never will. In almost all cases, we would prefer admins to handle situations with their best discretion rather than having an automated system with plenty of room for error.

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TTT is such a situational server

 

As was the case tonight when Bread joined the server and everyone was like "fuck this shit, that Bread guy is getting gunned down, RDM or not" :bird:

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There is little to no room for error in making it so below 500 karma (just throwing out a number) = a small ban. At a certain point whether or not someone doesn't know how to play, it's their fault anyway.

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As was the case tonight when Bread joined the server and everyone was like "fuck this shit, that Bread guy is getting gunned down, RDM or not" :bird:

 

:okay:

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There is little to no room for error in making it so below 500 karma (just throwing out a number) = a small ban. At a certain point whether or not someone doesn't know how to play, it's their fault anyway.

 

What I think would be good is if it wasn't directly based off karma, but off of a kill or bad action systek, if someone is getting 20 kills per round maybe we cold automatically record a demo or something, this idea would need to be fleshed out more and we would need to find a balance that new players won't be getting detered, and egulars won't be mad that they get kicked.

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