FLuiD Posted February 25, 2018 Content Count: 1083 Joined: 12/23/15 Status: Offline Share Posted February 25, 2018 This isn't something that needs to be implemented, it needs to be fixed, this is how it used to be. This is also how it should be considering you can make judgments based on models (unless someone secretly changed something), you just have to make sure you're right. With this being a thing, you'll probably end up being wrong when you try to make those judgments. I mean you certainly can see a model and go "Hey that's probably the same guy," but it's not reasonable to KOS off of the model due to the possibility of multiple people having the model Link to comment
Dominic Posted February 25, 2018 Content Count: 5678 Joined: 01/07/16 Status: Offline Share Posted February 25, 2018 I mean you certainly can see a model and go "Hey that's probably the same guy," but it's not reasonable to KOS off of the model due to the possibility of multiple people having the model I didn't say you could call a KOS, you yourself can kill that person but you have to make sure it's the right one. Link to comment
Cept For Her Posted February 26, 2018 Content Count: 2162 Joined: 11/26/16 Status: Offline Share Posted February 26, 2018 Think this suggestion is straying into too much of a debate on kos on people instead of how !models works. I agree that it should change only at the beginning of rounds, so if someone sets a model after the first say 15 seconds of a round, then it will not equip until the next round. The models dont affect gameplay too much, so making it change at round starts shouldnt cause any problems. The person using the model cant see it anyways, so why not just give the cts a simpler time and make it so you dont have ts changing how they look everytime they get a kill. Link to comment
Reece Posted February 26, 2018 Content Count: 305 Joined: 06/15/17 Status: Offline Share Posted February 26, 2018 If it's not this way on TTT, it shouldn't be this way on PB. Link to comment
Cept For Her Posted February 26, 2018 Content Count: 2162 Joined: 11/26/16 Status: Offline Share Posted February 26, 2018 Then we should make it like TTT as well then. I know that ZE uses the !zclass for models and those only equip on round start. I think its just unecessary to have to change a model mid round, as it can take away from you focusing on the actual gameplay, and being more focused on astherics. Plus if people really still wanted to be sneaky when they were playing these gamemodes, then they would just unequip everything to not draw attention to themselves. Its not really a matter of that it makes the gameplay harder or not (which it can make it harder), its more of a matter that people wont even know the difference if they have a certain model equipped or not, so its better just to make it equip on round start so as to avoid confusion and decrease in gameplay concentration during the rounds in both TTT and JB Link to comment
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