Dominic Posted January 16, 2018 Content Count: 5678 Joined: 01/07/16 Status: Offline Share Posted January 16, 2018 (edited) This is a brief list of rules that from my observation and others' suggestions players seem to be confused about: jb_clouds_beta02: When CTs go through the teleporter to the second island, the tower they arrive on is NOT KOS. Ts are allowed to be up there. jb_undertale_v1b: The entire catwalk is one system. One part of the catwalk has a door that leads to armory but it is blocked and can't be opened, therefore the entire catwalk system is not KOS. Simon Says: During Simon Says, CTs must be specific about their orders. Specifically, if a CT says "All Ts crouch" they only have to crouch once then uncrouch. If a CT wants them to stay crouching, they have to say it. Delaying: A CT is not delaying if he is enforcing his orders. A CT does not have to be at the ordered location to be enforcing his orders (ex. order is pool and CT is at big cage vent) because the Ts could be anywhere on the map. Baiting: If a T purposely starts knifing as a CT crosses their path it is not baiting. Also, if a T is knifing then turns around as a CT passes, it is not baiting. Camping Armory: If a CT is sitting in armory as Ts enter, he is not breaking a rule. Camping is allowed if he is helping his team, which he is by killing the rebellers. Special orders: CTs can give Ts special orders, they just can't abuse it. (ex. sending a T to isolation round after round) KOS off models: If you're going to kill someone because of a model, be sure who you're killing is the correct person or it is considered a freekill. LRs: If you tell the Ts to do an LR by x amount of time and they don't, you need to warning shot them. This is not an immediate KOS and you also need to give the Ts a reasonable amount of time to do !lr and choose one. I'll most likely add to this list as I see constant misunderstandings with rules. 8 Edited January 16, 2018 by Dominic Link to comment
Brian Posted January 16, 2018 Content Count: 217 Joined: 04/11/17 Status: Offline Share Posted January 16, 2018 I made a question about this on another thread and I would like for you to add it here because a lot of people complain about it and then when they get shot and killed they start to complain and claim they have been freekilled. All T's off mic : I'm pretty sure you don't need to specify a time since there is a rule that sets it so that it is only 15 Seconds Link to comment
Venom™ Posted January 16, 2018 Content Count: 415 Joined: 10/06/15 Status: Offline Share Posted January 16, 2018 I made a question about this on another thread and I would like for you to add it here because a lot of people complain about it and then when they get shot and killed they start to complain and claim they have been freekilled. All T's off mic : I'm pretty sure you don't need to specify a time since there is a rule that sets it so that it is only 15 Seconds I would always specify a time when giving a no mic order. Link to comment
All Ts Posted January 16, 2018 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted January 16, 2018 At some point when we get around to polishing the rules we'll probably separate the clarifications section that @Wawa wrote from the rules thread again, then use this thread for people to suggest clarifications to add/edit in that thread. In my opinion we should have those full explanations of the rules on the rules portion of the thread (in-game we simplify them), then it makes more sense to combine the FAQ & Clarifications thread together. Both are very similar, and it makes much more sense. Some of whats in those clarifications feels almost mandatory to read in part, while things like this should definitely be in there as well. We also still have to go through and edit the pictures @shoiep made awhile ago to replace the inaccuracies within the KOS scenarios (I honestly thought they were added). There is also still some polishing to be done as far as the new Catwalks and Invisible Ladders ruling is concerned within the clarifications to make it match the rules. That whole forum stickies is kinda a mess, but it used to be much much worse. A good example is how the FAQ thread says you can ask questions below, but the thread is completely fucking locked now lol. If I get the time at some point I'll sit down with @Nimmy (if hes not with the womans), try to make it all make sense and we'll take some of the things said from here. We should probably also compare the parts of the rules in-game that could explain things better to the full explanations that are in the clarifications and try to make the rules more understandable while keeping it short. 3 Link to comment
Brian Posted January 16, 2018 Content Count: 217 Joined: 04/11/17 Status: Offline Share Posted January 16, 2018 Ladders Ladders that lead to any type of catwalk and if that cat walk leads into armory it is KOS. Now In the undertale map there is a door you can't open, but leads into armory. That door cannot be accessed in any way so there for its not KOS in my opinion. If a higher up wants to clarify what I'm saying go ahead. Invisible ladders ARE indeed KOS after getting clarification from @Nimmy Link to comment
All Ts Posted January 16, 2018 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted January 16, 2018 Ladders Ladders that lead to any type of catwalk and if that cat walk leads into armory it is KOS. Now In the undertale map there is a door you can't open, but leads into armory. That door cannot be accessed in any way so there for its not KOS in my opinion. If a higher up wants to clarify what I'm saying go ahead. Invisible ladders ARE indeed KOS after getting clarification from @Nimmy Can you post a screenshot to what you're talking about? The start of your post is really confusing, I can't tell if you're talking about the catwalk on Undertale or some other part. Link to comment
Dominic Posted January 16, 2018 Content Count: 5678 Joined: 01/07/16 Status: Offline Share Posted January 16, 2018 Now In the undertale map there is a door you can't open, but leads into armory. That door cannot be accessed in any way so there for its not KOS in my opinion. Three doors lead into armory, all can be opened. The two on the sides which are auto-opened and the main door. Are you talking about the main door? If so, no ladder has any relevancy to that door, so I'm not sure what you mean. Link to comment
Brian Posted January 16, 2018 Content Count: 217 Joined: 04/11/17 Status: Offline Share Posted January 16, 2018 [ATTACH=CONFIG]17424[/ATTACH] On the catwalk to the left apparent if you keep on following it, it leads into armory and I've been killed from being in that catwalk multiple times. Because it "Leads into armory." @All Ts and the start was just me stating the basic rule about ladders leading into a catwalk that leads into armory. Then transitioning into the undertale problem. Link to comment
Dominic Posted January 16, 2018 Content Count: 5678 Joined: 01/07/16 Status: Offline Share Posted January 16, 2018 [ATTACH=CONFIG]17424[/ATTACH] On the catwalk to the left apparent if you keep on following it, it leads into armory and I've been killed from being in that catwalk multiple times. Because it "Leads into armory." @All Ts and the start was just me stating the basic rule about ladders leading into a catwalk that leads into armory. Then transitioning into the undertale problem. Do you mean the door above strafe jump? That door was specifically removed so that the whole entire catwalk system isn't KOS anymore. It's common sense that if one part of the catwalk isn't KOS, the rest of it isn't because all of it connects. I have to say I haven't seen people make mistakes like this but I'll add it in. 3 Link to comment
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