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Zombie Escape Event Ideas

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Shroomforest showdown (aka shroom marathon)

 

S_A_M with no items or kirito (except maybe heal and ultima)

 

Knuckles hide and seek (play hide and seek on manor part of biohazard manor, prevent people from from triggering first TP and human are blue knuckles so harder to find)

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Protect the queen ( humans are knuckles except for a randomly selected human who is the watch queen, if she dies then the round is over—maybe have three queens ?? in case of noob)

Although this would seem like a fun idea, i dont think the knuckles model is going to be used anytime soon as it encourages slight micspam and tends to crash the server as wesker said in an earlier post here. This event could be done without the models however, and turn it into a VIP Event with the same premise as if the VIP dies then the round is lost, like the VIP round is SuperShitShow

Please note that although I found the :brudda: very fun we don't be doing it as it appears to crash the server frequently.

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I think I'll do one of the following events within the next week or two:

 

* Weapon Restriction Event

* No Mercy, Only Suffering Event (aka Ph3onix Event)

* Chaos Event

* Fail Event

* Flying Zombies

* VIP Event

 

Let me know which of these you want the most.

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I think I'll do one of the following events within the next week or two:

 

* Weapon Restriction Event

* No Mercy, Only Suffering Event (aka Ph3onix Event)

* Chaos Event

* Fail Event

* Flying Zombies

* VIP Event

 

Let me know which of these you want the most.

 

I feel like a mixture of the vip and fail event would be alot of fun

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Possible skin idea: zombies are cops and Humans are prisoners. So its kinda like jailbreak but has the ze elements.

*(My original idea was humans was cops and zombies were prisoners for guns and shanks respectively)

 

An idea from my Halo 3 days, FAT BOY: Mother zombies (probably 1 or 2 of them) has no knockback, BUT they're are slower (this is probably tough to balance). Any person they happen to infect has FAST movement speed but were easy to kill (faster than what we have now).

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Actual zombie escape, zombies have to escape humans, zms dont regen and have to use failknives to knock humans back, humans have limited range on guns

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