MaXiMuM Posted April 28, 2018 Content Count: 70 Joined: 04/24/18 Status: Offline Share Posted April 28, 2018 I just found out about the new lr rules yesterday, And i had alot of questions about it. One of my questions was if there are 3 ct's and 3 t's left and one of the t won thier lr. It will be 2 ct's left and 3 t's. Will the ct's be aloud to kill the next t that wins his lr beacuse there are more t's left. My next question is If this rule is already in action Why isint it in !rules in jb, there are most people that wouldent know this rule and they would go off killing people after the t win thier lr. Third question, Why are you guys making this rule, what are the puposes and reasons ( plz explain). In my opinion, I think this rule is pretty retarded beacuse if there are more ct's then t's and the t wins his lr and he has really trashy aim it is basically going to be delaying the round beacuse the ct's wont be able to kill him and he will continue to miss shots. These are just my opinions, plz give me your side Thanks, Ibrahim Link to comment
Cept For Her Posted April 28, 2018 Content Count: 2162 Joined: 11/26/16 Status: Offline Share Posted April 28, 2018 (edited) Answer to your first question is yes. You can kill that T if there are 3 t and 2 ct left because, as you stated there are more Ts left than CTs and the rule only prohibits killing if there are more CT than T. Answer to question two is probably because the server wasnt updated properly or the rule wasnt added to the !rules or perhaps you just didnt see it when you looked. Im not really sure about this one, thatd be up to Dominic or DML to tell you why its not on the server side !rules Answer to third question is that people would complain that they won their !lr and dont deserve to be killed. It was added so that people felt that !lr wasnt just a way for people to end the round, and would actually give the Ts a reward for winning their LR other than just dying afterwards. I do agree that this rule can cause delay and I am against how it is worded/ the mechanics of it right now, but i believe they are just testing it out to see how people respond to it. I do think that we should put a cap on tje amount of LRs a T is allowed to complete, such as they can only win like 3 LRs before being allowed to be killed or something. Nothing is set in stone, and feedback is always welcome on recent changes Hopefully this helped a bit Edit: @Dominic needs to add this new rule to the server !rules and the Rules/FAQ/Info thread in the JB subforum. Couldnt find it when i looked for it 1 Edited April 28, 2018 by Cept For Her Link to comment
Minus Posted April 28, 2018 Content Count: 418 Joined: 07/28/12 Status: Offline Share Posted April 28, 2018 If a T wins their LR, CTs can kill him. Living through an LR is not to be seen as an grant to continue LR, otherwise it wouldn't be a last request, but that's up to the discretion of the CTs alive at the time. But what new rule are you talking about? Link to comment
Raventi Posted April 28, 2018 Content Count: 265 Joined: 06/26/12 Status: Offline Share Posted April 28, 2018 4/26/18 Quick LR rule change: In the event that there is more or an equal amount of CTs compared to Ts, a T doing an LR cannot be killed if they win. (ie. 3 CTs vs 1 T and the T wins an LR against one of them, he can't be killed but can be forced to immediately do another one.) If this needs to be modified it will be, but this is the rule for now. Warden is back on the server for testing (CA+) Removed: ba_jail_lockdown_final_v2-5 ba_jail_foxriver_go jb_putin_v2 @Minus 1 Link to comment
DancingMoonLight Posted April 28, 2018 Content Count: 1266 Joined: 05/09/17 Status: Offline Share Posted April 28, 2018 (edited) @Minus read up pleb 1)As for Ibrahim, Cept pretty much nailed it on the head; CTs can only kill a T who won an LR if the number of CTs fall below the amount of Ts. 2)It’s not in the rules, because it has yet to be added there mistake on our part. 3)Quite a few, people were hesitant to LR because it was seen as a forced death game, which is something many people don’t like, another(unofficial) was CTs constantly interfered with LRs to the point they became a nuisance to the people LRing just because they wanted the kill In my opinion, I think this rule is pretty retarded ps: This rule is subject to being changed simply testing the waters bois 1 Edited April 28, 2018 by anuL Link to comment
MaXiMuM Posted April 28, 2018 Content Count: 70 Joined: 04/24/18 Status: Offline Share Posted April 28, 2018 If a T wins their LR, CTs can kill him. Living through an LR is not to be seen as an grant to continue LR, otherwise it wouldn't be a last request, but that's up to the discretion of the CTs alive at the time. Minus they added a new rule stating that if there are equal amount or more ct's then t's they CANT kill the t after he/she win thier lr. And cept, Answer to third question is that people would complain that they won their !lr and dont deserve to be killed. It was added so that people felt that !lr wasnt just a way for people to end the round, and would actually give the Ts a reward for winning their LR other than just dying afterwards. I think this is dumb bacause lr its suppose to be a LAST REQUEST, Thats what it also stands for. When the rule say's that that basically removes the whole consept of the meaning. Also the rule where u can kill the t's after the win thier lr is much for challenging and productive because it goes in to the t's mind that im going to die after this and he will try to rebel and it also will be more challenging to the ct's. With the new rule it will just be a pain because of the delays and doing lr over and over which is not going to be fun. I also hope they would take it to under consideration and think this over. Thanks, Ibrahim Link to comment
DancingMoonLight Posted April 28, 2018 Content Count: 1266 Joined: 05/09/17 Status: Offline Share Posted April 28, 2018 If it triggers you that much we can change it from Last Request to Last Requests @MaXiMuM 5 Link to comment
Manny Posted April 29, 2018 Content Count: 1799 Joined: 12/31/17 Status: Offline Share Posted April 29, 2018 (edited) I just want to add in my couple of American currency, Dominic came to me asking how I felt on this rule change to which I responded that I actually thought this was much needed for multiple reasons. Other servers have this rule in place (I've witnessed countless time where a new player leaves and never returns because they find the fact people kill a T after an LR when there are more Cts to Ts alive stupid) In my opinion it's not a drastic rule change and will only take a few days for the player base to adjust to the rule. As stated previously, it's something Jail Break players from other servers are used to and just frustrates them. It'll lead to better rounds. Doing an LR is basically being allowed to rebel for the sake of the round being sped up. There's nothing better than seeing one guy take out an entire team of cts while doing an LR. People love doing Lr's. Some people live through everything waiting to LR and then to be killed after winning your LR while there are plenty more cts to battle against is really frustrating to people and makes people leave because the cts are "cancer" (Which I feel is one major reason the JB population is decreasing, bc the cts are just bad/annoying) Would also like to add that I feel there really is no downside to putting this rule into place. You note the word "Last Request" but that can be perceived in different ways. I would perceive "Last Request" as if a prisoner loses their LR then they shall die, lose = die, if they beat the CT and win their LR and the T is outnumbered then why shouldnt they be allowed to do another LR? Even still we shouldn't take the wording too seriously. The rounds will defininetly be longer with this new rule but LRs are fun so if your a good boy you will be awarded with being able to have more fun by doing LR and if your the T and hate constantly doing LRs, just rebel. Edited April 29, 2018 by Manny Link to comment
Bubblez Posted May 1, 2018 Content Count: 1057 Joined: 11/30/09 Status: Offline Share Posted May 1, 2018 I just found out about the new lr rules yesterday, And i had alot of questions about it. One of my questions was if there are 3 ct's and 3 t's left and one of the t won thier lr. It will be 2 ct's left and 3 t's. Will the ct's be aloud to kill the next t that wins his lr beacuse there are more t's left. My next question is If this rule is already in action Why isint it in !rules in jb, there are most people that wouldent know this rule and they would go off killing people after the t win thier lr. Third question, Why are you guys making this rule, what are the puposes and reasons ( plz explain). In my opinion, I think this rule is pretty retarded beacuse if there are more ct's then t's and the t wins his lr and he has really trashy aim it is basically going to be delaying the round beacuse the ct's wont be able to kill him and he will continue to miss shots. These are just my opinions, plz give me your side Thanks, Ibrahim I agree, I believe SG has always prided itself on being different from other servers. When a T kills a CT in an LR, it should be killable regardless of the amount of Cts vs Ts alive. An LR is a Last Request before they die and it was only imposed to ensure the round delayers were killed faster. This rule is only making it more lenient for the people that delay rather then completing their actual objective of trying to kill the guards. Let's remember here that the point of Prison Break is to kill the guards and take the prison over, not follow the orders, get an LR and try to kill as many CT's as possible. Hoping we can get this new rule taken out.. @Dominic @Prez @DML Link to comment
Dominic Posted May 1, 2018 Content Count: 5678 Joined: 01/07/16 Status: Offline Share Posted May 1, 2018 @Prez ? A benefit of Forced LRs is to ensure round delayers die quicker, an LR in itself is not only there to end the round, some people actually enjoy doing LRs. The rule doesn't make it more lenient for delayers, it makes it so the LR system actual rewards players instead of making it seem like an instant death sentence once 3 people are left. It's limited to 3 LRs max before being eligible for death and honestly, thus far, it doesn't seem like it's a problem to the point where rounds are all lasting until the end. Like I said though, it's subject to change, but I think it's way too early to consider going back on it. Link to comment
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