Gentoo Posted May 8, 2018 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted May 8, 2018 Don't mean to confuse anyone but I feel like it fits better here and could actually get the ball rolling. https://www.steam-gamers.net/forum/showthread.php?t=81046 Reaching a certain level of total earned karma grants a player access to specific store items at each milestone, ie. a crown for 100k karma or something like that. 5 Link to comment
eden Posted May 8, 2018 Content Count: 211 Joined: 12/22/17 Status: Offline Share Posted May 8, 2018 Similar to what a lot of people said in the previous forum post, lets stray away from anything in game related. Things such as kevlar/radar (you name it) would be unfair and unbalanced for the newer players. As for the idea of getting rewards for certain milestones, I think its something we could definitely consider. Similar to my old post, having incentives is important to keep both newer and older players around as it creates something to work for/achieve. Maybe having in game store items purchasable for reaching a certain milestone would be interesting, similar to how certain items are only accessible if you have vip or sub. Personally, I think having an in-game model would be really rewarding ,but im not sure if its doable atm. Nonetheless, this is a solid post that we as an community should discuss as it pertains to retaining players on TTT. Link to comment
Karma Posted May 8, 2018 Content Count: 1056 Joined: 08/25/17 Status: Offline Share Posted May 8, 2018 Adding on to what @eden said, having things like a specific model for the player at top karma or rewards for hitting milestones wouldn't be a bad idea. It might give players an incentive to play a little more active instead of playing for the win. As for adding anything that would affect gameplay I wouldn't recommend. Not only would it take players a while to get used to, but would also be unnecessary and probably unwanted by a lot. Link to comment
Gentoo Posted May 12, 2018 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted May 12, 2018 @Mad Dogg @Gator What do you guys think of implemeting this. To be clear I think we've come to a consensus on !store options for karma milestones. Link to comment
Mad Dogg Posted May 26, 2018 Content Count: 2844 Joined: 10/28/09 Status: Offline Share Posted May 26, 2018 @Liam Brown Do you think it would be possible to give them access to a certain model/item after reaching a certain amount of karma? 2 Link to comment
Prez Posted October 22, 2018 Content Count: 8758 Joined: 07/27/09 Status: Offline Share Posted October 22, 2018 @Liam Brown Or, what if we do a monthly "top karma" award on the forums and tie this into the other suggestion about forum award -> skin in game ? 1 Link to comment
Gentoo Posted December 3, 2018 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted December 3, 2018 @Liam Brown Or, what if we do a monthly "top karma" award on the forums and tie this into the other suggestion about forum award -> skin in game ? I like this idea; granting a store item to anyone who wins the Karma contest award? Maybe something like this [ATTACH=CONFIG]18788[/ATTACH] Link to comment
tides Posted December 3, 2018 Content Count: 615 Joined: 09/20/17 Status: Offline Share Posted December 3, 2018 I made a post about this like a month ago in the SR section. All I found out was that @Clamor was working on something similar to this, but it was abandoned. I really like this idea as it would be an incentive for players who don't care about a forum award to join in on the contest with the hope of getting a cool in game item. Link to comment
Gentoo Posted December 3, 2018 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted December 3, 2018 I made a post about this like a month ago in the SR section. All I found out was that @Clamor was working on something similar to this, but it was abandoned. I really like this idea as it would be an incentive for players who don't care about a forum award to join in on the contest with the hope of getting a cool in game item. I'm sure if it was something manually handed out like how @WillofCamelot got the Staff model, it'd be easier to implement than an automatic milestone award. Link to comment
tides Posted December 3, 2018 Content Count: 615 Joined: 09/20/17 Status: Offline Share Posted December 3, 2018 I'm sure if it was something manually handed out like how @WillofCamelot got the Staff model, it'd be easier to implement than an automatic milestone award. I had proposed that for the karma contest, instead of receiving credits, the top 3 players would gain access to a model, hat, mask, trail, etc. This could be done manually at the end of each contest and the only worry would be the extra model taking a toll on server speed. Link to comment
Recommended Posts
Reply to Thread
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now