Jump to content

? servers

? players online

T Traps should not affect other Ts.

Recommended Posts


  • Content Count:  139
  • Joined:  05/20/18
  • Status:  Offline

I find it annoying when I die to T traps when they are activated because an innocent is in the room. There should be something that prevents Traitors from get killed by this. Maybe making them immune to all T traps.

Edited by anuL
Link to comment

  • Content Count:  678
  • Joined:  10/30/15
  • Status:  Offline

I think allTs should never be affected be traps. T or not.

 

 

EDIT: I’m not very funny, but I thought this was obviously a bad idea. Making either team immune to any sort of damage leads to T testing thru it. Meaning, if you didn’t die to the trap, then an inno that sees you live calls you KOSed, so it’s to the same effect.

Edited by Enderspine
Link to comment

  • Content Count:  249
  • Joined:  05/29/18
  • Status:  Offline

Even though I haven't had this issue i can see where this could be abused. I believe though that these could be dodged by in some maps i've played they made it so only T's could use buttons for t traps or in somerooms it takes a while to even kill you. I dont know if this is every map but if i remember a lot of the t traps are connected to a t room which means if a trap is activated on you, you should be able to open the t room and get into it and out of the trap.

Link to comment

Reply to Thread

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...