Nick. Posted February 19, 2019 Content Count: 245 Joined: 02/02/19 Status: Offline Share Posted February 19, 2019 When there are more than 25 players on the server, you can rarely hear orders because everyone is spamming the mic, especially after 4:15. Can we mute Ts until there are 15 of them left? Link to comment
Toasty Posted February 19, 2019 Content Count: 430 Joined: 01/04/19 Status: Offline Share Posted February 19, 2019 I mean there's always the possibility of giving the order of "all t's off mic". If they continue talking, you warning shot them, and if they don't stop, you kill them. Link to comment
Manny Posted February 19, 2019 Content Count: 1799 Joined: 12/31/17 Status: Offline Share Posted February 19, 2019 We plan to talk about the Voice Comm Issues during our Community Meeting this Saturday. We’ve already implemented a way for you guys, as a T, to mute other Ts.2/3/19 Added SelfMute plugin The commands are as follows: !sm or !selfmute - Mute that player !sm or !selfmute - Brings up menu of players to mute !su or !selfunmute - Unmute that player !su or !selfunmute - Brings up menu of players to unmute !cm or !checkmute - Prints list of players you have muted We're adding this to help combat the current issue with mic spamming. If you're having trouble hearing orders, you can mute the Ts causing the problem. You are not able to mute anyone on CT side. (Huge thank you to @BoTo for editing the plugin to do this and @Wawa and @Manny for helping test it) This is to avoid any confusion caused by a CT being muted while giving orders. Please report any bugs that occur here. Be sure to show up to the meeting, we’d love to talk about it more during then. As for muting Ts until there are only 15 left, I don’t think that’s really a good solution to the issue at hand, especially when you take things like, what if there’s just 16 Ts on, what if the server is just really quiet and no mute is needed(sometimes it happens), or what if a T wants to ask a verbal question or needs to explain a situation? Link to comment
Gentoo Posted February 19, 2019 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted February 19, 2019 On another TTT server, they had a command that only allowed a certain number of people to be talking at once. I hated this for TTT, but I think it would fit in great if it was applied to JBs T side. Not only would it cut down on chatter, but it would make it very easy for admins and players to pinpoint an mute people yelling and micspamming, therefore clearing comms for the people who can actually talk productively. 1 Link to comment
delirium Posted February 19, 2019 Content Count: 5382 Joined: 03/10/09 Status: Offline Share Posted February 19, 2019 On another TTT server, they had a command that only allowed a certain number of people to be talking at once. I hated this for TTT, but I think it would fit in great if it was applied to JBs T side. Not only would it cut down on chatter, but it would make it very easy for admins and players to pinpoint an mute people yelling and micspamming, therefore clearing comms for the people who can actually talk productively. good idea Link to comment
Manny Posted February 19, 2019 Content Count: 1799 Joined: 12/31/17 Status: Offline Share Posted February 19, 2019 On another TTT server, they had a command that only allowed a certain number of people to be talking at once. I hated this for TTT, but I think it would fit in great if it was applied to JBs T side. Not only would it cut down on chatter, but it would make it very easy for admins and players to pinpoint an mute people yelling and micspamming, therefore clearing comms for the people who can actually talk productively. This was actually brought up a while ago in a JB staff meeting, I believe. I think @Wawa was looking into it, not sure if @Dominic knows about it though since he wasn’t present back then. Pretty sure the conclusion was that some people wouldn’t know if they’re being heard or not as well as something else that I’ve forgotten. I guess it would be cool to just test it for the weekend and see how it goes, it wouldn’t hurt. Link to comment
DancingMoonLight Posted February 19, 2019 Content Count: 1266 Joined: 05/09/17 Status: Offline Share Posted February 19, 2019 @delirium complimenting Gentoo, what in the world; I actually really like the idea too 1 Link to comment
Gentoo Posted February 19, 2019 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted February 19, 2019 This was actually brought up a while ago in a JB staff meeting, I believe. I think @Wawa was looking into it, not sure if @Dominic knows about it though since he wasn’t present back then. Pretty sure the conclusion was that some people wouldn’t know if they’re being heard or not as well as something else that I’ve forgotten. I guess it would be cool to just test it for the weekend and see how it goes, it wouldn’t hurt. There's a toast notification telling you that too many people are talking and you can't be heard. I'll go into more details at the community meeting. Link to comment
Tyymunk Posted February 19, 2019 Content Count: 820 Joined: 01/01/19 Status: Offline Share Posted February 19, 2019 Maybe we could have something that allows for T’s to request at the beginning of the round to be “representatives” for the T team. Like 5 people could be unmuted the entire game. Idk maybe it’s dumb but just an idea Link to comment
Andrew Posted February 19, 2019 Content Count: 537 Joined: 06/02/17 Status: Offline Share Posted February 19, 2019 Maybe we could have something that allows for T’s to request at the beginning of the round to be “representatives” for the T team. Like 5 people could be unmuted the entire game. Idk maybe it’s dumb but just an idea Not that this is a bad idea, but I feel that this would be a bit to complicated and would only further arguments about who could talk and who couldn’t. It would restrict T’s to type let alone if someone who was micspamming could simply be that rounds rep and would basically have free reign to freely micspam. In regard to the actual suggestion of muting said amount of T’s, I have a few questions. If this was implemented, would the number fluctuate or would it be a static, let’s say 10? Also, would this affect both CT’s and T’s in the sense let’s say 10 T’s we’re talking, would the lead CT be force muted or does the CT team have a bypass. Also maybe consider adding a CT override command to allow everyone to talk in certain situations. Link to comment
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