Lokibelowkey Posted February 24, 2019 Content Count: 697 Joined: 06/19/18 Status: Offline Share Posted February 24, 2019 CT Ranks This was talked about during the 02/23/19 JB community meeting here and here but I wanted to go more in depth about the CT rank system and how to possibly combat the kill incentive that a kill oriented scored board. Also to make it so that it isn’t just playtime so that people who have nothing else but time to play the servers. I personally feel that it should encompass multiple things other than just one, what I brought up is that it should be playtime and stats that way it incentivises people to play CT. On the other hand it will make CT more kill farming which I feel would make the game less fun for a lot of people, especially with the direction we are going with JB. Please give feedback so we can get something implemented. 5 Link to comment
Tweedledee Posted February 24, 2019 Content Count: 331 Joined: 01/06/19 Status: Offline Share Posted February 24, 2019 This might be a dumb idea but I don’t see a way where it doesn’t work Just like in ZE there should be ranks for each player (when on ct) that reflect your skill level off your playtime and other factors. Newbies shouldn’t get to talk when a lot of people are alive and their main goal is to enforce the orders of the higher up ct. Just my 2 cents. I do agree that we NEED some sort of system to see who talks and to know who to listen to. JB gets wayyy to chaotic at peak hours. 1 Link to comment
delirium Posted March 2, 2019 Content Count: 5382 Joined: 03/10/09 Status: Offline Share Posted March 2, 2019 (edited) I think that maybe implementing something like having the t's vote for "best" ct at the end of every round and possibly having the winner receive first order could provide an opportunity for some of the more charismatic people on the server to really have a chance to set the tone and provide a positive and fun environment for all players during peak hours (25-30+ players) You could even track the amount of times someone has won the vote and display that on a leaderboard. 2 Edited March 2, 2019 by idealist Link to comment
Gentoo Posted March 2, 2019 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted March 2, 2019 I think that maybe implementing something like having the t's vote for "best" ct at the end of every round and possibly having the winner receive first order could provide an opportunity for some of the more charismatic people on the server to really have a chance to set the tone and provide a positive and fun environment for all players during peak hours (25-30+ players) You could even track the amount of times someone have won the vote and display that on a leaderboard. That sounds like a great idea if the majority of our players were over 12. I get the feeling this would just encourage people to give freedays. 5 Link to comment
H4wKEye Posted March 2, 2019 Content Count: 228 Joined: 01/02/17 Status: Offline Share Posted March 2, 2019 I think that maybe implementing something like having the t's vote for "best" ct at the end of every round and possibly having the winner receive first order could provide an opportunity for some of the more charismatic people on the server to really have a chance to set the tone and provide a positive and fun environment for all players during peak hours (25-30+ players) You could even track the amount of times someone have won the vote and display that on a leaderboard. I feel like if a player is not liked, they would never get FO 1 Link to comment
Toasty Posted March 2, 2019 Content Count: 430 Joined: 01/04/19 Status: Offline Share Posted March 2, 2019 I think that maybe implementing something like having the t's vote for "best" ct at the end of every round and possibly having the winner receive first order could provide an opportunity for some of the more charismatic people on the server to really have a chance to set the tone and provide a positive and fun environment for all players during peak hours (25-30+ players) You could even track the amount of times someone has won the vote and display that on a leaderboard. Honestly I think that's a good idea but you would always have 1 or 2 people screaming, "VOTE FOR ____" and "DON'T VOTE FOR ___". These people on mics would dictate who gets picked and in the end the same people would probably get voted for every round. Link to comment
delirium Posted March 2, 2019 Content Count: 5382 Joined: 03/10/09 Status: Offline Share Posted March 2, 2019 I feel like if a player is not liked, they would never get FO It's also kind of the point. It turns playing CT into a competition so that players are incentivized to try and provide the most enjoyable atmosphere possible through peer pressure and the basic human need for acceptance and validation. 3 Link to comment
H4wKEye Posted March 2, 2019 Content Count: 228 Joined: 01/02/17 Status: Offline Share Posted March 2, 2019 It's also kind of the point. It turns playing CT into a competition so that players are incentivized to try and provide the most enjoyable atmosphere possible through peer pressure and the basic human need for acceptance and validation. That was deep, but I understand. And is this ONLY for when we are at peak? or all the time? Link to comment
Bernard. Posted March 2, 2019 Content Count: 712 Joined: 09/20/17 Status: Offline Share Posted March 2, 2019 That was deep, but I understand. And is this ONLY for when we are at peak? or all the time? it would make sense for only during peaks so a few people cant farm points 1 Link to comment
TheZZL Posted March 3, 2019 Content Count: 3294 Joined: 10/28/18 Status: Offline Share Posted March 3, 2019 (edited) It's also kind of the point. It turns playing CT into a competition so that players are incentivized to try and provide the most enjoyable atmosphere possible through peer pressure and the basic human need for acceptance and validation. This ignores the fact that people who are not liked, even though they enforce properly and have their fun too, are never going to be able to get the "lead CT" (or whatever) based on their social status. None the less the CT rank is a thing we probably have always needed, an incentive to play CT (the right way). We probably shouldn't introduce any mass votings for who gets what but some sort of algorithm that rewards a ct experience point based on something. Now this something could be the t's having the ability to give a CT a point, but have the needed amount of points to be high enough so it isn't just bullshit kinda like reputation on the forums. Also this: it would make sense for only during peaks so a few people cant farm points 1 Edited March 3, 2019 by TheZZL Link to comment
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