Nick. Posted March 12, 2019 Content Count: 245 Joined: 02/02/19 Status: Offline Share Posted March 12, 2019 In order to balance CTs and Ts, a bell should sound whenever someone uses soccer teleporter on Razor or Revamp. 1 Link to comment
Tyymunk Posted March 12, 2019 Content Count: 820 Joined: 01/01/19 Status: Offline Share Posted March 12, 2019 A bell or even like an onscreen warning for the CT's whenever someone went through that secret would be an interesting idea. IDK how hard it would be to implement tho... 1 Link to comment
Nick. Posted March 12, 2019 Content Count: 245 Joined: 02/02/19 Status: Offline Share Posted March 12, 2019 A bell or even like an onscreen warning for the CT's whenever someone went through that secret would be an interesting idea. IDK how hard it would be to implement tho... I figured it would be like Ivy on train, where if you cross a certain line, there’s a beep. 1 Link to comment
Bacon Posted March 12, 2019 Content Count: 701 Joined: 11/15/18 Status: Offline Share Posted March 12, 2019 I don't like this idea because it gives away the location of the T if they are rebelling and go through that secret. 1 Link to comment
Nick. Posted March 12, 2019 Content Count: 245 Joined: 02/02/19 Status: Offline Share Posted March 12, 2019 I don't like this idea because it gives away the location of the T if they are rebelling and go through that secret. But that’s the whole point, Ts are in need of a nerf Link to comment
ImHunterIRL Posted March 12, 2019 Content Count: 432 Joined: 06/22/18 Status: Offline Share Posted March 12, 2019 But that’s the whole point, Ts are in need of a nerf Or you can just go into the soccer garage when you get out of spawn. I believe e everything is perfectly fine where it is at! 1 Link to comment
Bacon Posted March 12, 2019 Content Count: 701 Joined: 11/15/18 Status: Offline Share Posted March 12, 2019 But that’s the whole point, Ts are in need of a nerf Nick the T's aren't in need of a nerf, its because we play the same maps over and over and everyone is getting better and better at doing secrets that the cts just die off the spawn basically. If we played different maps it would be more ct sided until everyone knows the secrets and uses them at the beginning of the round 1 Link to comment
Tyymunk Posted March 12, 2019 Content Count: 820 Joined: 01/01/19 Status: Offline Share Posted March 12, 2019 Nick the T's aren't in need of a nerf, its because we play the same maps over and over and everyone is getting better and better at doing secrets that the cts just die off the spawn basically. If we played different maps it would be more ct sided until everyone knows the secrets and uses them at the beginning of the round This is pretty accurate actually. I wish we would try maps other than razor, revamp, and vipinthemix... Link to comment
fantastic Posted March 12, 2019 Content Count: 2342 Joined: 08/31/15 Status: Offline Share Posted March 12, 2019 it's called a secret for a reason if it made a sound it would be a not-so-secret 1 Link to comment
Dominic Posted March 12, 2019 Content Count: 5678 Joined: 01/07/16 Status: Offline Share Posted March 12, 2019 I haven't given the suggestion much thought in terms of how it'd play out, but I think it's a pretty smart idea. I don't think we should go around changing stuff just because the Ts have a big advantage right now, but I'd agree that they do. A lot of our maps have a ~80/20 (T/CT) win ratio and I think that's a little too one sided. I think it can use some more balancing, whether or not something like this would be a good route to take in doing that is up for discussion. 2 Link to comment
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