nesquik Posted May 22, 2019 Content Count: 1382 Joined: 11/24/15 Status: Offline Share Posted May 22, 2019 Map RemovalFull map name ttt_ts_slayers_chinese_v2 Type of map TTT Why should we remove it Music restarts after each round, even if !stopmusic is typed. Awfully complex map with tons of unused guns, very few spawns of the good guns. Very easy to hide and delay as innocents, even though they are allowed to. Link to comment
Noxstar Posted May 22, 2019 Content Count: 1952 Joined: 12/02/18 Status: Offline Share Posted May 22, 2019 Map music gives me ear cancer and I have to mute teamspeak to type the shit out to not receive brain damage from two sources at the same time. 1 Link to comment
Kopsta Posted May 22, 2019 Content Count: 820 Joined: 12/02/18 Status: Offline Share Posted May 22, 2019 Gun spawn is messed up too. Sometimes when you go on the pad you just wont get a gun. Music is really fucking loud as well. Link to comment
Toasty Posted May 22, 2019 Content Count: 430 Joined: 01/04/19 Status: Offline Share Posted May 22, 2019 Gonna have to agree. Map is rarely played, people get extremely annoyed of the overwhelmingly loud music and having to !stopmusic at every round start. Very limited amount of good weapons as nesquik said. The map seems to unintentionally feel like a labyrinth with a plethora of very narrow passageways and corridors. I've personally witnessed the map cause the server population to drop, and I think the only reason people may vote for it is its familiar name as its been in the rotation for a long time. 1 Link to comment
Metal Posted May 22, 2019 Content Count: 11727 Joined: 09/17/08 Status: Offline Share Posted May 22, 2019 (edited) We use to play this map all the time and hardly did we have people complaining about the guns, layout, sound etc. The only complaint was the Teamkilling with tripmines in the tunnel. The guns on the map are CQC weapons due to the size and layout of the map. The layout is easy to remember, plenty of space for players and is a enjoyable CQC. If guns are an issue, we can edit the map to fix that. Same with the music, it can be fixed or removed. I do not think based on this the map should be removed. Also "Map is rarely played" is not a good reason in my eyes to remove a map. Look at sky_island, hardly played but still on there. The map is not complex compared to other games we have also. So, thats a big No from me. Edited May 22, 2019 by Metal Link to comment
beanie dog Posted May 23, 2019 Content Count: 1671 Joined: 06/13/16 Status: Offline Share Posted May 23, 2019 Music problem has been fixed, tested with a full server. Here’s the problem... it got rtv’d by round three because they wanted the music back... No complaints about guns (because you don’t have to rely on aks or m4 like every other map) or complex map design. It’s a CQC map... make up your damn minds. 9 Link to comment
Cam Posted May 23, 2019 Content Count: 1193 Joined: 06/28/16 Status: Offline Share Posted May 23, 2019 Music problem has been fixed, tested with a full server. Here’s the problem... it got rtv’d by round three because they wanted the music back... No complaints about guns (because you don’t have to rely on aks or m4 like every other map) or complex map design. It’s a CQC map... make up your damn minds. Can you continue the music but make !stopmusic work again? Link to comment
beanie dog Posted May 24, 2019 Content Count: 1671 Joined: 06/13/16 Status: Offline Share Posted May 24, 2019 Can you continue the music but make !stopmusic work again? Not sure what you mean by fixing stopmusic. Have the same exact plugin same version on bhop and works perfectly fine. Probably has something to do with the mp3 files maybe? Someone could answer that for me. Link to comment
nesquik Posted May 24, 2019 Content Count: 1382 Joined: 11/24/15 Status: Offline Share Posted May 24, 2019 Not sure what you mean by fixing stopmusic. Have the same exact plugin same version on bhop and works perfectly fine. Probably has something to do with the mp3 files maybe? Someone could answer that for me. He’s probably saying to make it so you only have to type !stopmusic once and then the music doesn’t play for the rest of the map, but still have the option to hear the music. 2 Link to comment
TheZZL Posted May 24, 2019 Content Count: 3294 Joined: 10/28/18 Status: Offline Share Posted May 24, 2019 Not sure what you mean by fixing stopmusic. Have the same exact plugin same version on bhop and works perfectly fine. Probably has something to do with the mp3 files maybe? Someone could answer that for me. I think he might mean implementing !music and !volume because I don't think those command are on TTT Link to comment
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