Light7 Posted June 15, 2019 Content Count: 169 Joined: 06/02/16 Status: Offline Share Posted June 15, 2019 I think it'd be a cool idea to have some sort of in game profile that shows hours for each server. I'd imagine this has been tracked in the past, but if it hasn't a fresh start would still be cool and some sort of contest could be held for whoever holds rank 1 in playtime, maybe winning them a huge advantage in the raffle or just a lot of points. If this were the case it should reset like once a month, but also keep the main playtime so you still know who actually has the most playtime across all servers and all the years SG has been up Link to comment
John Posted June 15, 2019 Content Count: 2698 Joined: 04/16/16 Status: Offline Share Posted June 15, 2019 https://www.steam-gamers.net/stats.php 8 Link to comment
Light7 Posted June 15, 2019 Content Count: 169 Joined: 06/02/16 Status: Offline Share Posted June 15, 2019 they're inaccurate and there arent actual ranks Link to comment
Tyymunk Posted June 15, 2019 Content Count: 820 Joined: 01/01/19 Status: Offline Share Posted June 15, 2019 they're inaccurate and there arent actual ranks they're very accurate and there are ranks for kills and such... click on a player to see their rank and stats... Link to comment
Gentoo Posted June 16, 2019 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted June 16, 2019 they're very accurate and there are ranks for kills and such... click on a player to see their rank and stats... [ATTACH=CONFIG]19838[/ATTACH] While StatsME is a great tool, it fails to record many stats, as you can see by looking at your stats page. Some desirable stats are left out while others that are meant to be recorded, such as accuracy, are very inaccurate or blank. There also seems to be a great deal of time unaccounted for; if you subtract your CT, T and Spec time from total connection time, you'll sometimes get days that just aren't accounted for. While I don't necessarily feel that this suggestion should be implemented, I find that implying StatsME is accurate, is...inaccurate. 1 Link to comment
Cept For Her Posted June 16, 2019 Content Count: 2162 Joined: 11/26/16 Status: Offline Share Posted June 16, 2019 (edited) [ATTACH=CONFIG]19838[/ATTACH] While StatsME is a great tool, it fails to record many stats, as you can see by looking at your stats page. Some desirable stats are left out while others that are meant to be recorded, such as accuracy, are very inaccurate or blank. There also seems to be a great deal of time unaccounted for; if you subtract your CT, T and Spec time from total connection time, you'll sometimes get days that just aren't accounted for. While I don't necessarily feel that this suggestion should be implemented, I find that implying StatsME is accurate, is...inaccurate. We came to the general conclusion that the missing time is accounted for factoring in people loading into maps, and not selecting a team which doesnt record them in spectator either as they sit in an undecided team state. Im not saying GameMe is 100% accurate with its recording but id be willing to bet its pretty damn close Also why it would be cool to implement global ranks based upon playtime, it seems unlikely to happen due to plugin/server configuration and work needing to be done and the existing gameme system we currently have. 2 Edited June 16, 2019 by Cept For Her Link to comment
fozilla mirefox Posted June 16, 2019 Content Count: 461 Joined: 01/02/14 Status: Offline Share Posted June 16, 2019 CT/T time stats are not accurate at all. I have nearly 15 days accounted for on TTT by their cumulative metrics, but adding the CT and T time only gives about 6 days. There is no way I have spent 10 days worth of time loading/picking teams/spectating. 3 Link to comment
Trazz Posted June 20, 2019 Content Count: 1987 Joined: 12/24/18 Status: Offline Share Posted June 20, 2019 [ATTACH=CONFIG]19838[/ATTACH] While StatsME is a great tool, it fails to record many stats, as you can see by looking at your stats page. Some desirable stats are left out while others that are meant to be recorded, such as accuracy, are very inaccurate or blank. There also seems to be a great deal of time unaccounted for; if you subtract your CT, T and Spec time from total connection time, you'll sometimes get days that just aren't accounted for. While I don't necessarily feel that this suggestion should be implemented, I find that implying StatsME is accurate, is...inaccurate. On top of that StatsME records and holds information based on ones username. I’ve tried to see what my total hours and such was on TTT was but in a result of using several names in the server my data is all scattered. All these names were used on the same account. So if SG could find a better way for them to better record each individuals stats than I would support for that. But atm we do have something like that so unless we can find a better tracker then this one will suffice in the mean time. Link to comment
Cept For Her Posted June 20, 2019 Content Count: 2162 Joined: 11/26/16 Status: Offline Share Posted June 20, 2019 On top of that StatsME records and holds information based on ones username. I’ve tried to see what my total hours and such was on TTT was but in a result of using several names in the server my data is all scattered. All these names were used on the same account. So if SG could find a better way for them to better record each individuals stats than I would support for that. But atm we do have something like that so unless we can find a better tracker then this one will suffice in the mean time. it actually uses SteamID to track data and logs the different names you've used. As you can see they log player aliases, and the stats behind each one connected to a certain steam account. so as long as youre using the same steam account there should be no issue with changing your name Link to comment
Trazz Posted June 20, 2019 Content Count: 1987 Joined: 12/24/18 Status: Offline Share Posted June 20, 2019 Ahhhh I didn’t know this tyvm Link to comment
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