Rawmondz Posted December 3, 2019 Content Count: 168 Joined: 08/05/19 Status: Offline Share Posted December 3, 2019 is sg considering 128 tick servers or nah too much work or its pointless. Link to comment https://forums.steam-gamers.net/topic/87035-tick/
Kieran Posted December 3, 2019 Content Count: 1633 Joined: 06/18/18 Status: Offline Share Posted December 3, 2019 Don't really think 128 is necessary since our servers aren't really aim-focused and competitive. It might make a difference in a competitive match, but not really impactful for gameplay on our servers. Link to comment https://forums.steam-gamers.net/topic/87035-tick/#findComment-973685
Gentoo Posted December 3, 2019 Content Count: 1583 Joined: 06/19/17 Status: Offline Share Posted December 3, 2019 Scrim is 128 tick. Other tickrates cause crashes and plugins to fuck up from what I recall. Don't really think it's a terribly necessary upgrade from the 102.4 tick most of our servers boast already. 1 Link to comment https://forums.steam-gamers.net/topic/87035-tick/#findComment-973694
Lokibelowkey Posted December 3, 2019 Content Count: 697 Joined: 06/19/18 Status: Offline Share Posted December 3, 2019 128 tick requires a lot especially on the higher slot servers and there is no need to up the tick rates as you won't see a difference and people are already used to the servers tick rate. this has been suggested before and has bee rejected for the reasons above. Link to comment https://forums.steam-gamers.net/topic/87035-tick/#findComment-973708
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