BoTo Posted February 12, 2020 Content Count: 126 Joined: 03/20/18 Status: Offline Share Posted February 12, 2020 Yes, it makes their screen shake similar to how your screen shakes when you get negev spammed in the head in a warm-up. Thanks, an update has been added to help with this on fists. Yeah this has happened a lot, it's referred to as aimpunch because your screen gets all wacky and such. I've had to actually leave games because people kept following me around and hitting me with the hammer, making it so I couldn't even play as T. This sort of problem isn't happening with the hammer? 1 Link to comment
fantastic Posted February 12, 2020 Content Count: 2342 Joined: 08/31/15 Status: Offline Share Posted February 12, 2020 Uh... the video Poke linked doesn't show any issue from what I can see. Link to comment
Dong Posted February 12, 2020 Content Count: 538 Joined: 08/29/18 Status: Offline Share Posted February 12, 2020 Is this what your talking about? [video=youtube_share;1GLJqvtczrI] I've messed around with the plugin on the MG test server with @ThRza multiple times. The effect of your screening going "up and down" is a weird problem with the plugin where each time it you hit the ground the plugin cuts your speed down to 300 or the velocity cap and then when you jump back in the air it tries to shoot your speed back up to carry the momentum but ultimately makes your speed go down by a little each jump. 4 Link to comment
Trazz Posted February 12, 2020 Content Count: 1987 Joined: 12/24/18 Status: Offline Share Posted February 12, 2020 Uh... the video Poke linked doesn't show any issue from what I can see. There’s no concerning issue, just it seems when bhopping you bolt to the ground a lot quicker and cuts your velocity Link to comment
Astral Posted February 24, 2020 Content Count: 459 Joined: 08/18/18 Status: Offline Share Posted February 24, 2020 /ghost: Theres a bug still going around that depending on the map you can block jump rope and make it stop, I showed @.Steven this bug. /dz: idk if its fixed yet but the aim punch with fists aswell as the fists making it look like a T has a primary (like an invisible AK). Link to comment
fantastic Posted February 24, 2020 Content Count: 2342 Joined: 08/31/15 Status: Offline Share Posted February 24, 2020 /ghost: Theres a bug still going around that depending on the map you can block jump rope and make it stop, I showed @.Steven this bug. /dz: idk if its fixed yet but the aim punch with fists aswell as the fists making it look like a T has a primary (like an invisible AK). Check our latest changelog (: we're aware and working on a fix for both. 1 Link to comment
fantastic Posted March 2, 2020 Content Count: 2342 Joined: 08/31/15 Status: Offline Share Posted March 2, 2020 Anyone still having issues with /dz? BoTo put in a fix a few days ago that should have resolved everything regarding fists. Link to comment
fantastic Posted March 22, 2020 Content Count: 2342 Joined: 08/31/15 Status: Offline Share Posted March 22, 2020 /dz should be fixed, /ghost is put back on the backburner for now while we liaison with the dev. Thanks! 3 Link to comment
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