Damon Posted April 4, 2020 Content Count: 526 Joined: 11/28/11 Status: Offline Share Posted April 4, 2020 This idea just came to me and figured I might as well suggest it here. So the idea would be that we set a specific time where you can start a new map. As in a brand new .vmf file in hammer. Where you are allowed to make a level for a time of two hours. To make sure no one is cheating I'd recommend streaming the map making. The goal would be to be able to create a functional level, for one of the SG servers in this time period. For example creating a AM map could take you 20 minutes, while a TTT one might push it and could be a bit tough to create in time. I myself could offer to be both a participant and help for those interested in giving it a try. I'm sure the rest of the modding team would help aswell. So what do you all think? 4 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/
20 scrolls Posted April 4, 2020 Content Count: 1560 Joined: 12/25/19 Status: Offline Share Posted April 4, 2020 I think this would be a fun idea but we might have to something like when the 2 hours are over is when we do our final compile as someones pc might be slower than someone elses 2 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989772
Damon Posted April 4, 2020 Content Count: 526 Joined: 11/28/11 Status: Offline Share Posted April 4, 2020 Yeah good point. So the .vmf should be done in 2 hours. The compiling itself and packing of custom assets can be after the time has passed if required. 1 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989773
the baconator Posted April 4, 2020 Content Count: 400 Joined: 08/07/19 Status: Offline Share Posted April 4, 2020 Idk 2 hours doesn’t seem like a lot I mean I could probably do something in that time but it probably won’t be that good 1 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989781
Dreamz Posted April 4, 2020 Content Count: 633 Joined: 01/28/19 Status: Offline Share Posted April 4, 2020 I think this would be a cool concept. Idk 2 hours doesn’t seem like a lot I mean I could probably do something in that time but it probably won’t be that good Yes, 2 hours isn't any time at all to make a map but that's part of the challenge. No one's map will be perfect or even close after only 2 hours, but that's the point. I think this would be awesome. 1 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989785
thuxys Posted April 5, 2020 Content Count: 468 Joined: 05/15/19 Status: Offline Share Posted April 5, 2020 (edited) Are the modding team going to judge or just you ? And would there be a point system for originality,functionality,style etc? 1 Edited April 5, 2020 by thuxys Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989885
Damon Posted April 5, 2020 Content Count: 526 Joined: 11/28/11 Status: Offline Share Posted April 5, 2020 Not yet decided, but I'd be happy to judge it myself as well. Yes we could use such a system and I'd post what could be needed for the map themselves to be implemented into the server. In other words the map would not have to be 100% in 2 hours, but a playable functioning version is required. After the challenge the polishing could start so we could test the maps on the servers. This way we could increase the map pool in a fun intuitive way. 1 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989886
20 scrolls Posted April 5, 2020 Content Count: 1560 Joined: 12/25/19 Status: Offline Share Posted April 5, 2020 Not yet decided, but I'd be happy to judge it myself as well. Yes we could use such a system and I'd post what could be needed for the map themselves to be implemented into the server. In other words the map would not have to be 100% in 2 hours, but a playable functioning version is required. After the challenge the polishing could start so we could test the maps on the servers. This way we could increase the map pool in a fun intuitive way. we could also get mister @Infinityward to judge 1 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989918
Edmund Posted April 6, 2020 Content Count: 159 Joined: 08/26/17 Status: Offline Share Posted April 6, 2020 ill make a 6-stage ze map in 2 hrs 2 Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-989999
the baconator Posted April 6, 2020 Content Count: 400 Joined: 08/07/19 Status: Offline Share Posted April 6, 2020 That’s what I was talking about Damon like alot of people can’t make a 100% completed map in 2 hours but now that makes more sense. Also Edmund looking forward to the ze map that you can make Link to comment https://forums.steam-gamers.net/topic/89429-two-hour-map-challenge/#findComment-990011
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