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Hosties Mod for Prison Break?

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So did i get this right? I can't anymore knife ct and get away with it bc ct's wasn't paying attention and later kill another ct. :001_unsure:

 

That will suck a bit yeah..I always do that when I'm playing PB. It's sooo fun, you just "poke" them and then run away. If they didn't catch your name you can return and knife them again and again. vVolf knows what I'm talking about haha :d

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That will suck a bit yeah..I always do that when I'm playing PB. It's sooo fun, you just "poke" them and then run away. If they didn't catch your name you can return and knife them again and again. vVolf knows what I'm talking about haha :d

 

i do that too :biggrin:

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// The max amount of T's for people to be able to use !lr

min_players_for_lr 2

 

// Whether or not to announce when a player can use the !lr command

hosties_announce_lr_available 0

 

// Whether or not to announce when a rebel is killed

announce_rebel_killed 1

 

// The punishment for killing too many innocent hosties per round

// Options are

// stripweapons

// takehp

// slay

// kick

// maket

// ban

// The format of the command is hosties_addpunishment

hosties_addpunishment 2 takehp15

hosties_addpunishment 3 stripweapons

hosties_addpunishment 4 maket5

 

// Whether or not to announce when a player is rebelling

announce_turn_into_rebel 1

 

// How many innocent T's a player can kill before punished (in 1.5 seconds, like a CT lines up T\'s then kills them, same options as too many non rebel killed

max_innocent_kills_per_3_seconds 3

 

// Punishement, same as too many non rebels killed

too_high_kps_punishment kick

 

// Unrestricted CT weapons

unrestricted_ct_weapons m4a1,deagle,famas,aug,tmp,knife,vesthelm,vest,nvgs

 

// Unrestricted T weapons, ones that they can pick up. Not buy

unrestricted_t_weapons m4a1,deagle,famas,aug,tmp,knife,vesthelm,vest,nvgs

 

// Weapons given to t's on start

t_start_weapons deagle,knife

 

// Weapons given to ct's on start

ct_start_weapons deagle,m4a1

 

// Whether or not to beacon on last request

beacon_on_lr 1

 

// Whether or not T's can kill CT's for jumping on their heads

allow_to_kill_for_jumping_on_head 1

 

// Whether or not to strip players weapons on round end

strip_weapons_on_round_end 0

 

// The RBG color that rebels are turned into, 255,255,255,255 is default

hosties_rebel_color 255,255,255,255

 

// Add all hosties rules/descriptions of how to play here!

hosties_rule CTs can only kill rebelling Ts

hosties_rule CTs must give Ts a warning before killing

hosties_rule CTs can't give Ts guns and then kill them

hosties_rule Ts can kill CTs for jumping on their heads

hosties_rule When there's only 2 Ts left, Ts can have a LR

hosties_rule Ts can type !lr to get their last request

hosties_rule CTs cannot hurt Ts without warning

hosties_rule CTs can't ask Ts to do something that will kill them

 

// Announce when a CT hurts a t, valid options are tell = just tell the hurt player, msg = tell the whole server, 0 = tell no one

hosties_announce_ct_hurt_t 0

 

// Whether or not T's become rebel when they hurt a CT

// If it's 0, they'll become rebels when they kill a CT while not on LR

hosties_rebel_on_hurt 0

 

// Whether or not to show the rules menu to a player when he/she joins

hosties_show_rules_on_join 1

 

// Whether or not to end the round at 0:00 since some maps don't do it automatically

hosties_end_round_at_round_end_time 1

 

// Whether or not to make T's red and Ct's blue during lr

hosties_change_lr_colors 0

 

// After how many rounds the teams are swapped, 0 is disabled

hosties_round_swap_teams 0

 

// Whether or not to teleport the T and the CT during Last request to a designated map area after three seconds after initiation.

// If 1, and it's either gun toss, or s4s and there's a map point designated, they will be teled there

hosties_teleport_to_designated_areas_for_lr 1

 

// Whether or not to use the check won on the chicken fight, it's not perfect

hosties_enable_chicken_fight_won 1

 

// Enabled LR Requests

// Options are

// Race

// CF - Chicken Fight

// KF - Knife Fight

// S4S - Shot For Shot

// GT - Gun Toss

hosties_enabled_lrs Race,CF,KF,S4S,GT

 

// Whether or not a CT has to accept an LR with a rebel. If the T isn't a rebel, the accept LR menu won't be shown

hosties_make_ct_accept_lr_with_rebel 1

 

// Whether or not to stop a player from dropping their deagle more than once when they are chosen for GT

hosties_stop_double_drop 1

 

// Commands which players can use

hosties_commands !lr,!rules,!checkplayers,!commands,!hosties

 

I'll gladly upload this plugin onto one of the Prison servers for testing if you guys can edit that config for me. I'm not sure which values to change or leave, so yeah.

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Well I did ask for this mod a long time ago because I think its more fun for the ts................but ok take the credit :crying::crying::crying:

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Well I did ask for this mod a long time ago because I think its more fun for the ts................but ok take the credit :crying::crying::crying:

 

We'd like to try it on at least one server but all the variables are kind of confusing. =[

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All those things aren't supposed to be modded in.

 

All you need is a hosties specially made map (quite a few........) and usually there are places in the map which facilitate activities such as shot for shot etc...If an admin is on he can give deagle/health to make it fair. Or you could make some long code......?

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