cry; Posted January 4, 2021 Content Count: 94 Joined: 01/02/21 Status: Offline Share Posted January 4, 2021 (edited) I think you should make all the maps 7-10 mins long so there arent any accidental forced deathgames, and just so we can enjoy the maps for longer Edited January 5, 2021 by Dom Link to comment https://forums.steam-gamers.net/topic/95198-jb-equalized-round-time/
Dom Posted January 5, 2021 Content Count: 958 Joined: 06/04/19 Status: Offline Share Posted January 5, 2021 (edited) We increased the round time from 5 minutes to 7 minutes on some maps due to the maps being larger and having lots of minigames/things for prisoners to do. Maps like electric revamp are small and have no minigames so there's no point of making rounds last 7-10 minutes. If you feel that a certain map should have its round times increased/decreased for the reasons stated above, feel free to make another thread. Deathgames can be forced 2min 30sec into the round which is 2:30 for normal maps and 4:30 for big maps with 7min rounds. Here is a list of all the maps and their round times. No change in time (5min): jb_arctic_jail3_hdr ba_jail_canyondam_v3b jb_downtown_b3 ba_jail_electric_razor_go_pb ba_jail_electric_revamp_f3 jb_lego_jail_2k17_hd jb_lego_jail_v8_final_sg_fix jb_marioworld_rsc_sgedit_v4 jb_mountaincraft_v6-2 jb_prison_architect_v1 jb_space_jail_sg_e2 jb_glow_b1_sg jb_spy_vs_spy_beta7-2 jb_summer_jail_hdr_fix jb_vipinthemix_b1 jb_neon_v1_3 jb_alex_3ni jb_avalanche_csgo_b8c 7 Minutes: jb_clouds_pg jb_chicken_island jb_legobels_corp_v1d jb_moti2_final jb_lost_planet_redux_v7 jb_moonjail_sgfix_1 jb_undertale_v1e jb_arcade_b6 ba_jail_minecraftparty_v8 2 Edited January 5, 2021 by Dom Link to comment https://forums.steam-gamers.net/topic/95198-jb-equalized-round-time/#findComment-1032216
Recommended Posts
Reply to Thread