dolo Posted January 31, 2021 Content Count: 562 Joined: 04/05/20 Status: Offline Share Posted January 31, 2021 1 minute ago, Blossom said: if you hear 2 beeps in a group you might as well just mow down everyone if we are making it kos mowing everyone down would be overkill and usually the jihad gets armed during the "take a step out and freeze stage" if their are 3 or 4 players in the cell that it beeps than obviously you should not kill any good ct would know this. But you would be able to tell if they are alone in their cell. Link to comment
Chad Posted January 31, 2021 Content Count: 928 Joined: 07/06/19 Status: Offline Share Posted January 31, 2021 If you hear the jihad go off and are able to distinctively tell who's about to explode, then you can kill them.... otherwise you can't kill them. Just because someone buys one doesn't mean they'll use it. There's literally no reason to change anything. 5 Link to comment
Bacon Posted January 31, 2021 Content Count: 701 Joined: 11/15/18 Status: Offline Share Posted January 31, 2021 2 hours ago, dolo said: Now along with this change i think one of my pet peeves is that the jihad menu pops up automatically when a T has 10k. A simple command going along with this rule like !jihad would overall improve everyone's experience. Adding a command to buy a jihad is unnecessary. The menu can be closed at any time and why overcomplicate things that don't need to be changed. Now I been more active recently and jihads are never really used. Maybe once or twice have i actually seen them used. I think that the number of jihads the t's can buy should be increased to two per round. @TheZZL Link to comment
sWz Posted February 1, 2021 Content Count: 971 Joined: 07/09/19 Status: Offline Share Posted February 1, 2021 (edited) One of the shittiest rule change requests I've heard in a while. Jihads are a shell of their former selves, and have a lot of issues. The Jihad is the only real weapon T's have against Nazi CT's, so nerfing Jihads by making the beep KOS would tip the scales in favor of CT's, and considering the healthboost meta (which the Jihad also counters), this is a really bad idea. I would like the Jihad to have a better system on who gets it, like making it random instead of costing 10k, considering T's literally don't use money for anything else. I would actually prefer a buff to Jihads like a slight buff to the range or a reduction in the fuse timer, as they encourage CT's to keep their distance from large crowds (which they should already be doing) and create some of the funniest, craziest, and most insane situations that make this game mode so much fun. Nerfing the Jihad is 0 steps forward, 5 steps back. 2 Edited February 1, 2021 by dafty Link to comment
Autistic Posted February 1, 2021 Content Count: 193 Joined: 09/15/20 Status: Offline Share Posted February 1, 2021 This isnt really needed as you can't tell without being lucky or fking a person or more. The jihad is a ts will to end there actions in the round by suicide bombing. Since most of the time you have to be almost melee distance to kill cts this shouldnt be allowed. Link to comment
Steven. Posted February 1, 2021 Content Count: 1106 Joined: 05/26/19 Status: Offline Share Posted February 1, 2021 5 hours ago, dolo said: Once that jihad is armed it is clear what the intent is. To rebel. Whenever I used to play and I saw the opportunity to buy the jihad I would, would I use it every time no. So why should pressing 1 on my keyboard make me kos. I know some people buy it to prevent others from using it because some people enjoy the RP aspect that JB has to offer. So why would we punish the people who want to prevent rebelling by making them automatically kos in that situation. Plus if you die to a jihad you have to be pretty oblivious given the fact that it's 2-3 seconds till it explodes giving you plenty of time to kill the player. 1 Link to comment
Benzene Posted February 1, 2021 Content Count: 1030 Joined: 01/05/20 Status: Offline Share Posted February 1, 2021 If a Jihad goes off or is detonated but fails then the person who has it is KOS. They aren't KOS if they buy it, and that shouldn't change. Adding in a rule where anyone who has a Jihad is KOS is unnecessary. It's going to end up causing more grief as CTs begin killing people who they think have a Jihad because they heard an arming noise, and sometimes people buy them by accident. This doesn't need to be changed. 2 Link to comment
dolo Posted February 1, 2021 Content Count: 562 Joined: 04/05/20 Status: Offline Share Posted February 1, 2021 1 hour ago, Benzene said: sometimes people buy them by accident already addressed that the buy menu should be changed and the use of a command would bring up the jihad menu like for example !jihad Link to comment
dolo Posted February 1, 2021 Content Count: 562 Joined: 04/05/20 Status: Offline Share Posted February 1, 2021 1 hour ago, BeetleAtom said: almost melee distance to kill cts the jihad does 400 damage at almost knifing distance it can kill well beyond anywhere close to knifing range Link to comment
Autistic Posted February 1, 2021 Content Count: 193 Joined: 09/15/20 Status: Offline Share Posted February 1, 2021 Nah dude a guy twice the distance almost kills but doesnt if your full hp. the damage fall off is very fast Link to comment
Recommended Posts
Reply to Thread