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Forced Deathgames

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Why is there no rule forcing CT's to let the T's heal before forcing a deathgame? Especially the ones like Decathalon on undertale. It does 10 damage every time u fall into the water, and if you are low then ur fucked if u fall once. Just makes it unfair to other T's.

Edited by TheZZL
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1 hour ago, jsb said:

Why is there no rule forcing CT's to let the T's heal before forcing a deathgame? Especially the ones like Decathalon on undertale. It does 10 damage every time u fall into the water, and if you are low then ur fucked if u fall once. Just makes it unfair to other T's.

because fuck the T’s 

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9 minutes ago, yuc said:

because fuck the T’s 

Agreed. But to give my real opinion. I don't know how you could enforce someone to heal T's before killing them. If you don't wanna die to a death game just like get good. It's not the Ct's fault you took damage earlier for not listening or for other reasons. Why would it be their problem that you now have to heal. Almost all death games require skill and if you get good then you won't die. Luck based death games you would have died even if you had full health anyway. Their is zero point in forcing the CT's to heal before a death game where they all get slaughtered anyway. "Sheeeesh what a response" - Smart Person 

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On 2/5/2021 at 7:20 AM, jsb said:

Why is there no rule forcing CT's to let the T's heal before forcing a deathgame? Especially the ones like Decathalon on undertale. It does 10 damage every time u fall into the water, and if you are low then ur fucked if u fall once. Just makes it unfair to other T's.

While you can get ws for no reason, most cts will let you heal if you can actually talk to them and let them know you shouldnt have been ws.

 

If you got ws, you got ws, dont get ws.

 

Adding this would give alot of maps an easy rebel or alot more confusion when trying to get the t's to a deathgame.

It is already difficult when no one else wants to help you take the t's across map to a minigame and then to a different dg. It would basically just hamper cts more than is necessary.

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If you get warning shot it's because you weren't following the orders given. Prisoners shouldn't be rewarded with being allowed to go to medic after they've been punished for disobeying. If get freeshot or do jump off a catwalk there's no harm simply asking to go to medic beforehand but forcing CTs to make everyone heal is unnecessary. Not to mention deathgames can only be forced after 2:30 on most maps and sending prisoners to medic would delay the round even more. 

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Edited by Dom
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