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JB with alot of people can be alot of fun, but a really annoying problem is that with larger lobbies EVERYONE talks over each other. Which makes it nearly impossible to give orders, and off the mic orders and such.  An idea which could be implemented is like a cap on how many people can talk at once for both the T and CT side. And this cap would only be used when theres a certain amount of players like 26+. I dont really see why and the cap wont be super low to the point its boring but to the point where people can actually hear whats going on.

Edited by phoenix_
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3 minutes ago, lorax said:

JB with alot of people can be alot of fun, but a really annoying problem is that with larger lobbies EVERYONE talks over each other. Which makes it nearly impossible to give orders, and off the mic orders and such.  An idea which could be implemented is like a cap on how many people can talk at once for both the T and CT side. And this cap would only be used when theres a certain amount of players like 26+. I dont really see why and the cap wont be super low to the point its boring but to the point where people can actually hear whats going on.

Cts can give off mic orders and theres also a command to mutes ts for 15 seconds when theres enough people on 

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25 minutes ago, BloodBlades said:

Cts can give off mic orders and theres also a command to mutes ts for 15 seconds when theres enough people on 

This. A CT is advised to give a valid off-mic order if comms are too crowded. I believe the command is !votemute once pop hits 30.

 

I’ll leave this unlocked to see if anyone wants to discuss changes for pop requirement etc 

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Edited by Nate.
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doesnt the T-mute like completely mute the terrorist team? I think thats gonna like make comms empty, and wouldnt just like a cap on amount of T's speaking would be better overall?

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11 minutes ago, Nate. said:

This. A CT is advised to give a valid off-mic order if comms are too crowded. I believe the command is !votemute once pop hits 30.

Tbh in my opinion its rare the server hit 30+(unless certain events). If what you say is accurate, i would wish for this to be lowered.

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19 minutes ago, lorax said:

doesnt the T-mute like completely mute the terrorist team? I think thats gonna like make comms empty, and wouldnt just like a cap on amount of T's speaking would be better overall?

It’s only for 15 seconds and it’s mainly used so cts can give orders

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bind k "voice_enable 1"

bind l "voice_enable 0"

 

I press L whenever I die or want to focus. Really useful in MM when you have people like @20 scrolls on your team who won't shut the fuck up when you're trying to clutch.

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