Shy Posted July 22, 2021 Content Count: 114 Joined: 02/03/20 Status: Offline Share Posted July 22, 2021 As you know in Rust you can import any workshop skin via plugins. Is this possible in CS? Just wondering because of the new Dreams and Nightmares event. Link to comment
Steven. Posted July 22, 2021 Content Count: 1106 Joined: 05/26/19 Status: Offline Share Posted July 22, 2021 We have a plugin for this on the servers, if you do !ws in chat and choose the weapon/gloves you then have the ability to choose whatever skin you'd like for the weapon/gloves. The SMs/TMs have to manually add them to the list so it usually takes around a week to have them all added to the servers. If you're talking about skins that aren't released by Valve and are only in the workshop then I think there's the ability to but I don't think we've ever done something like that. Link to comment
20 scrolls Posted July 22, 2021 Content Count: 1559 Joined: 12/25/19 Status: Offline Share Posted July 22, 2021 If boto or anyone else wants to correct me, no. I am pretty sure the plugin takes the skins inside the items_game.txt (can't obtain it without vpk, and can't edit it without risking a VAC ban). Maybe its possible by replacing the model itself (as editing the textures WILL get you VACed), but by then might as well get custom weapon models. 2 Link to comment
Shy Posted July 22, 2021 Content Count: 114 Joined: 02/03/20 Status: Offline Share Posted July 22, 2021 2 hours ago, 20 scrolls said: If boto or anyone else wants to correct me, no. I am pretty sure the plugin takes the skins inside the items_game.txt (can't obtain it without vpk, and can't edit it without risking a VAC ban). Maybe its possible by replacing the model itself (as editing the textures WILL get you VACed), but by then might as well get custom weapon models. Ayo? !shop custom weapon models when? Link to comment
Roddy Posted July 24, 2021 Content Count: 870 Joined: 05/15/20 Status: Offline Share Posted July 24, 2021 On 7/22/2021 at 5:40 PM, Shy said: custom weapon models !cw got removed Link to comment
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