Ender Posted October 10, 2021 Content Count: 678 Joined: 10/30/15 Status: Offline Share Posted October 10, 2021 (edited) [Jailbreak] Seems decently self-explanatory, terrorist ranks in contrast to CT ranks. This has probably been suggested before, feel free to drop suggestions and critics. For CTs, you have military-esk ranks : Private, Sargent, Colonel, etc. For Ts, you could get a little more memes with it, going the way of mobile game ads/"what are ya in for?" 1. Crook 2. Petty Thief 3. Money Launderer 4. Gangster 5. Arsonist 6. Racketeer 7. Professional 8. Mob Boss 9. Jihadist 10. Michael Myers Obviously, this is only an example(put this list together in 20 minutes), but serves the same function as CT ranks do, allowing people to see how long they've been on a team. 5 Edited November 22, 2021 by Dom added jailbreak clarification Link to comment
Che Posted October 11, 2021 Content Count: 764 Joined: 04/20/19 Status: Offline Share Posted October 11, 2021 (edited) I think this would be a cool add but I don't think that many ranks would be needed, maybe 5 or 6 would be okay I don't think we need 10 ranks. However we would definitely have to make these harder to obtain than the ct ranks. The reason why is because a lot more people play T and play it sometimes 5 hours a day. I personally think the 6 ranks should be, 1: Crook, 0 hours 2: Thief, 8 hours 3: Gangster, 48 hours 4: Arsonist, 120 hours 5: Mob Boss, 216 hours 6: Criminal Mastermind, 360 hours Edited October 11, 2021 by Che Link to comment
Ender Posted October 11, 2021 Content Count: 678 Joined: 10/30/15 Status: Offline Share Posted October 11, 2021 25 minutes ago, Che said: 1: Crook, 0 hours 2: Thief, 8 hours 3: Gangster, 48 hours 4: Arsonist, 120 hours 5: Mob Boss, 216 hours 6: Criminal Mastermind, 360 hours If you want to go with less ranks, the gaps need to be bigger, with your 6 ideally being at 500+ hours, in my mind Link to comment
lorax Posted October 11, 2021 Content Count: 345 Joined: 05/17/21 Status: Offline Share Posted October 11, 2021 11 hours ago, Enderspine said: [Jailbreak] Seems decently self-explanatory, terrorist ranks in contrast to CT ranks. This has probably been suggested before, feel free to drop suggestions and critics. For CTs, you have military-esk ranks : Private, Sargent, Colonel, etc. For Ts, you could get a little more memes with it, going the way of mobile game ads/"what are ya in for?" 1. Crook 2. Petty Thief 3. Money Launderer 4. Gangster 5. Arsonist 6. Racketeer 7. Professional 8. Mob Boss 9. Jihadist 10. Michael Myers Obviously, this is only an example(put this list together in 20 minutes), but serves the same function as CT ranks do, allowing people to see how long they've been on a team. love this remind me of gmod in a way Link to comment
ThRza Posted November 22, 2021 Content Count: 965 Joined: 05/27/16 Status: Offline Share Posted November 22, 2021 Looking for more feedback on this. Keep in mind if this were implemented both it and gangs would be on the server. 1 Link to comment
Chef Jordan Posted November 22, 2021 Content Count: 127 Joined: 05/06/19 Status: Offline Share Posted November 22, 2021 (edited) I think it's an okay idea, my only fear is that the chat would start to be filled with a bunch of useless tags and colors, besides displaying playtime in a literal way. Guard is not the "primary choice" for someone typically coming to play JB (in my view), and that's why there are ranks in place with a color and chat tag to I guess simulate a reward for playing guard. The purpose of the tags help with identifying any orders given by guards through chat, putting more distractions in the chat would simply clutter and hide the important messages. When looking at it from a ratio perspective, tags can also help Administrators identify who would be "first in line" to swap, if you wanted to base it off of experience and rule knowledge from playtime. Why should you be rewarded or get something extra for doing exactly what you expect to do when coming to play Jailbreak, and what would be the purpose of it? Gangs are already in place and do essentially the same thing without cluttering the chat. Edited November 22, 2021 by Chef Jordan Link to comment
Prophet Posted November 22, 2021 Content Count: 309 Joined: 09/17/20 Status: Offline Share Posted November 22, 2021 I really like this idea, but I have a few suggestions. Instead of making them hours related we should bring back points. Making them time related just shows us who is more of a "no life", and isn't as fun as grinding and rebelling. We should add back point ranks which we had on the server in 2020. I haven't been that active on jb for a bit because it get's boring after multiple days of playtime on the server, but adding ranks back would give me a reason to start grinding again. We could also make another T competition, and the top 3 t's with the most points would get prizes. If we do adapt the time related ranks I think we should make them harder than CT ranks. Why? It's because most people play on T side more than CT because most people enjoy rebelling and not giving orders. Since most of the jb population plays on T side it should be harder to rank up. Maybe add an extra day or two to each T rank to try to balance the ranks. Link to comment
sWz Posted November 22, 2021 Content Count: 971 Joined: 07/09/19 Status: Offline Share Posted November 22, 2021 Make it based on CT kills instead of playtime and we'll have the first good suggestion for JB in months. 4 Link to comment
triou Posted November 22, 2021 Content Count: 99 Joined: 07/18/20 Status: Offline Share Posted November 22, 2021 I agree with the what is above. I would much rather have t ranks be based on kills than playtime. The main part of being on t side is to rebel and kill the cts so have that progression makes more sense. 2 Link to comment
Dom Posted November 22, 2021 Content Count: 958 Joined: 06/04/19 Status: Offline Share Posted November 22, 2021 (edited) 56 minutes ago, ㅤDAFTㅤ said: Make it based on CT kills instead of playtime and we'll have the first good suggestion for JB in months. the idea is to bring back the old T point system and add the T rank tags based on those points rather than playtime. we're looking for feedback from you guys before we implement it. 1 Edited November 22, 2021 by Dom Link to comment
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