Time Posted January 23, 2022 Content Count: 210 Joined: 04/24/20 Status: Offline Share Posted January 23, 2022 (edited) In this event, all players are able to see each other through walls by using the console commands: sv_cheats 1 followed by r_drawother models 2. This event will basically be a test on how people can strategize when people already know their location and learning what to do against it 1 Edited March 1, 2022 by Acer Link to comment
Creten Posted January 23, 2022 Content Count: 2681 Joined: 12/20/17 Status: Offline Share Posted January 23, 2022 We are not enabling sv_cheats 1 on the server 3 Link to comment
Zero Two Posted January 23, 2022 Content Count: 617 Joined: 06/20/20 Status: Offline Share Posted January 23, 2022 (edited) Maybe instead of using sv_cheats you could take a look at workshop to see if you can find a "wall hack" map witch is say dust 2 with invisible walls and use it as a one time event sort if thing 1 Edited January 23, 2022 by The Hat Link to comment
kabLe Posted January 28, 2022 Content Count: 2206 Joined: 08/30/09 Status: Offline Share Posted January 28, 2022 (edited) On 1/23/2022 at 3:42 AM, Time said: In this event, all players are able to see each other through walls by using the console commands: sv_cheats 1 followed by r_drawother models 2. This event will basically be a test on how people can strategize when people already know their location and learning what to do against it I see what your thought process is. But even if they were willing to turn on sv_cheats, people tend to use the simplest strategy. You can't throw a fake if they see through walls so that takes that strategy off the board. You can't lurk around since all you would really accomplish is killing players who are unaware or not paying attention. It would basically become people staring at each other through the wall and brute forcing their way in. Someone sitting in a corner that you can see? Well, your options are to pop flash and hope they don't turn, though someone seeing you through walls can probably anticipate the flash coming, molly them out of said corner into your xhair which then just then forces them out of their spot and they would have to peek you, and the last and most likely "strategy", pre-aim their head and run out and hope your reflexes and strafe mechanics are better than theirs. Basically, it wouldn't be as deep as you think it is. Information is everything in a scrim and freely having it turns it into CoD with extra steps. Good idea though, definitely an out of box idea that I have not seen before. 1 Edited January 28, 2022 by kabLe Link to comment
Acer Posted January 28, 2022 Content Count: 793 Joined: 03/01/20 Status: Offline Share Posted January 28, 2022 We will definitely look into this but the way we would have to do it would have to be different. As creten said... sv_cheats can get you a lot more than wall hacks @Borya 2 Link to comment
All Ts Posted January 29, 2022 Content Count: 4441 Joined: 05/28/16 Status: Offline Share Posted January 29, 2022 Turn VAC & that useless SMAC BS off and we'll get a real scrim going. 6 Link to comment
lorax Posted January 29, 2022 Content Count: 345 Joined: 05/17/21 Status: Offline Share Posted January 29, 2022 23 minutes ago, All Ts said: Turn VAC & that useless SMAC BS off and we'll get a real scrim going. HvH event inc!? Link to comment
kabLe Posted February 1, 2022 Content Count: 2206 Joined: 08/30/09 Status: Offline Share Posted February 1, 2022 On 1/28/2022 at 7:59 PM, All Ts said: Turn VAC & that useless SMAC BS off and we'll get a real scrim going. Relax kid, we know what your capable of 1 Link to comment
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