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Scrim Wallhacks

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In this event, all players are able to see each other through walls by using the console commands: sv_cheats 1 followed by r_drawother models 2. This event will basically be a test on how people can strategize when people already know their location and learning what to do against it

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Edited by Acer
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On 1/23/2022 at 3:42 AM, Time said:

In this event, all players are able to see each other through walls by using the console commands: sv_cheats 1 followed by r_drawother models 2. This event will basically be a test on how people can strategize when people already know their location and learning what to do against it

I see what your thought process is. But even if they were willing to turn on sv_cheats, people tend to use the simplest strategy. You can't throw a fake if they see through walls so that takes that strategy off the board. You can't lurk around since all you would really accomplish is killing players who are unaware or not paying attention. It would basically become people staring at each other through the wall and brute forcing their way in. Someone sitting in a corner that you can see? Well, your options are to pop flash and hope they don't turn, though someone seeing you through walls can probably anticipate the flash coming, molly them out of said corner into your xhair which then just then forces them out of their spot and they would have to peek you, and the last and most likely "strategy", pre-aim their head and run out and hope your reflexes and strafe mechanics are better than theirs. 

 

Basically, it wouldn't be as deep as you think it is. Information is everything in a scrim and freely having it turns it into CoD with extra steps.

 

Good idea though, definitely an out of box idea that I have not seen before.

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Edited by kabLe
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