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Frostbitten

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Everything posted by Frostbitten

  1. [video=youtube_share;B4ST20vgwKc] I liek it
  2. [video=youtube_share;Tw8mpgccugc]
  3. [video=youtube;-Tdu4uKSZ3M]https://www.youtube.com/watch?v=-Tdu4uKSZ3M i t ' s p r e t t y g o o d
  4. We did it, boys. Are you interested in getting the Switch? And if you already have one, are you excited for the upcoming games?
  5. [video=youtube_share;9KREy05cupk]
  6. My favorite childhood cartoon is a three way tie between Samurai Jack, Ed Edd and Eddy, or The Grim Adventures of Billy and Mandy.
  7. Tbh, I would be in disagreement with making a rule about this. Causes too much confusion and with all the grey areas that come with PB and that are sometimes getting exploited, it wouldn't be particularly fun for anyone. While it would be nice to have a full pardon if you killed a freekiller, pardons don't have to be set in stone, so any CT would kill you whenever they want, which makes the ruling of "Pardoning a T who killed a freekiller" completely useless and a waste of everyone's time. While you may have killed a freekiller and saved everyone from a bad time, you just did everyone a favor and that's it. It shouldn't really be rewarded imo.
  8. I REEEEEALY hope you know that !requestadmin isn't a thing... And neither is !request admin, cause then you're just requesting a song called "admin" on the radio lol
  9. [video=youtube_share;m-M1AtrxztU]
  10. I wanna learn how to read everyone's mind so I know what they're thinking, then abuse it to gain money from it. Or dodge roll. That too.
  11. -Give all cheesecake to me. -Video games are now mandatory. More than three hours of your time are required or face the wrath of my hamster. -All dogs are to be relinquished to me. Cats will be eradicated on sight.
  12. I had control, just not as much as I would like. From what I've learned after logging in 15 days on the server is that those kinds of situations will always happen. I didn't mute the server because I was too focused on the criticism between opposers and sympathizers and I put that at highest priority over anything else that was going on. I had the option and power to mute everyone or just the Ts, but that wasn't on my mind at the moment. It's not hard to admin the server alone. There's gonna be times where everything is peaceful and light-hearted, but there's also gonna be times where everything's chaotic and bustling with activity. And that's inevitable. It comes with the gamemode. I don't know if @SL4DE or @Jake are planning to change the slots, but you guys are, just keep in mind that stuff like that is always going to happen. Same goes for the other populated servers, like TTT and ZE. There isn't a "One Answer Fits All" or magic formula to fix this. It all comes down to the playerbase and how many/what type of admins are on the server.
  13. For the one-way: I would definitely recommend having a randomized code for it each round. As it is right now, it offers too much power for Ts and CTs alike. A random code would allow it so that it still has that same power for both sides while decreasing the chances that anyone would ever get in there. I would also like to see a clear wall in there so the damage people can do in there will be reduced, but that's your choice. Would NOT recommend removing it. Scout Tower is something that can turn the tide for both sides and it's become a memorable icon for space_jail. Removing it would make the map feel empty. For the Deagle fix that you're gonna do for Box Area: Would be fantastic if you can fix that. However, if you plan on adding something for the Ts to use, put a USP. Would feel pretty unbalanced, considering that there's a USP in the Shower Vents and everyone would just go to Box Area for a Deagle that can cause massive damage in one hit, if you were to add it there. Other than that, I think any other change would be fine, as long as you got something to back it up or change it with.
  14. I don't know why. Don't ask me
  15. Okay so: Main Cell Area Just your basic ass main cell area. Get a two-floor cell building in there with at least 10 cells in all (maybe more), five on top, five on the bottom. Should be kind of large, but not too large where it takes too long to get to a certain area and not too small where it feels cramped. Armory I feel like it should only have the basic T and CT weapons (AK, M4A1-S/M4A4, USP-S/Glock), with a couple of the outlier weapons in there (UMP, MP9) and of course the AWP. Games A room with Soccer should be in there (imo it should be medium sized, not as big or bigger than the soccer field on space_jail), along with an LR Room (which should contain areas that go hand-in-hand with the most prominent LRs like S4S, Deagle Toss, and Knife Fight) and a Deathgame Room (which should contain an area that go hand-in-hand with DGs such as Simon Says, Climb, Maze). LR Room and Deathgame Room should be next to each other imo. Medic Just a basic medic. Rows of beds with the healing part being generous, but not too generous so that it won't be as OP. Shouldn't be as cramped, allows prisoners to flow freely. VIP I don't know what to say about VIP except make it a part of the Main Cells. Should be a spacious room in order to make it feel like you're a VIP. Maybe add some bathrooms with a hidden item in there. I recommend using the Disco on sg_dojo as a good example. Don't know if you wanna add Disco to VIP or not. Your choice. Cells Should make them feel cramped, imo. Make them feel like they're cells that you would find in an actual prison. At least 2-3 cells should contain a weapon/item (USP-S, Glock, Smoke Grenade, HE Grenade, and Flash Grenade are my suggestions). For furniture, I would just stick with a basic bed. Nothing else. Maybe add a vent that leads to somewhere like Disco or Top of Cells. Teleporters to some of the General Purpose areas would be nice. General Purpose Rooms Obviously gonna need a Kitchen and a Pool (with showers right next to them). As said above, Idk what you wanna do with Disco, but if you're gonna add one, make it so that it contains iconic songs from some of the other maps (dojo and mountaincraft are OK examples. Would recommend meme songs such as or the original glue70 - casin). Iso would need to be cramped AF, maybe put it near Main Cell Area. Sorry if I sound like a neo-fashionista. I like putting some designs together lol. I dunno what you guys might think up, but I just wanted to post my ideas here. Might edit it later on.
  16. Latin. I don't know why. Don't ask me
  17. [video=youtube_share;PyMBEBw8gi0] Listening to some tunes before I go to sleep
  18. https://www.youtube.com/watch?v=NRw339i17yw Been listening to this livestream since day one. Pretty good for studying. I'm just listening so I can get this small project done to show off to my friends.
  19. Quoted from @Goku himself from this thread.
  20. And if anyone wanted a full unboxing video, this guy was gracious enough to give us one: [video=youtube_share;MijBVTf85Pc]https://youtu.be/MijBVTf85Pc
  21. https://vid.me/oQkO This one actually has sound lol.
  22. http://www.mirror.co.uk/tech/nintendo-switch-leak-sends-gamers-9835201 COMPLETE WITH VIDEO AND EVERYTHING. IS THIS FOR REAL?
  23. I wanna muhfuckin CAT SNEK LOOK HOW MAJESTIC IT LOOKS.
  24. [video=youtube_share;bhZXaWYTPoE] a e s t h e t i c
  25. I feel like razor's popular because it allows people, prisoners and guards alike, to move around. What I mean by this is that it has no dead ends. Anywhere you go, there's always another path to go. For example, if I were to go to pool, I could go to the vent to grab the deagle or maybe I could go on the diving board in order to get on catwalk and take out a CT that maybe be on it. If I were to go to Big Cage, I could take the vent that leads straight to armory or I could take the other vent that leads to the CT area of pool and take the scout that's located there. If I were to go to showers, I could get to the vent and grab the aforementioned deagle, get to VIP and probably shank a CT, or go through the teleporter that leads straight to the Soccer catwalk. The map offers a good flow for all players and that's what I think makes a good map. You rarely see a dead end and that's what makes us more inclined to play it more. It's like the Dust 2 of Prison Break maps. Always fun to play, easy to remember but hard to master. Textures and great graphics are fine, sure, but it's not what's on the walls that should appeal to someone. It should be what's behind the walls that make people interested in a map.
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