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CorporalButts

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Everything posted by CorporalButts

  1. Well, I am trying to start on a map, but everytime I make an enitity, hammer crashes. send help
  2. I have no idea what you mean so just take a look at the csgo sdk file: https://www.dropbox.com/s/j8qokdxeyo3phdg/Skyboxproblem.vmf.lnk?dl=0
  3. Oh boy

    Well I was making a map in hammer and it didnt compile my map, here is the compile log: CDynamicFunction: Loading library 'Kernel32.dll' (75C20000) CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 7708252 0 ------------------------------------------------------------------------------- Running command: cd "B:\Steam\steamapps\common\Counter-Strike Global Offensive\b in" ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Running command: "B:\Steam\steamapps\common\Counter-Strike Global Offensive\bin\ vbsp.exe" -game "B:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo" "B:\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\Skyboxprob lem.vmf" ------------------------------------------------------------------------------- CDynamicFunction: Loading library 'Kernel32.dll' (75C20000) CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 7708252 0 Valve Software - vbsp.exe (Jan 28 2015) 4 threads CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ butterfly/knife_butterfly.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ bayonet/knife_bayonet.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ ct/knife_ct.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ flip/knife_flip.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ gut/knife_gut.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ karam/karam.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ m9_bay/knife_m9_bay.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ t/knife_t.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ tactical/knife_tactical.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m 249para/m249.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_n egev/mach_negev.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_2 23/pist_223.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_c z_75/pist_cz_75.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_d eagle/pist_deagle.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_e lite/m9a1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_f iveseven/fiveseven.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_g lock18/pist_glock18.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_h kp2000/pist_hkp2000.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p 250/p250.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_t ec9/pist_tec9.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak 47/ak47.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_au g/rif_aug.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_fa mas/rif_famas.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ga lilar/rif_galilar.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4 a1/rif_m4a1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4 a1_s/rif_m4a1_s.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg 556/rif_sg556.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_m ag7/shot_mag7.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_n ova/shot_nova.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_s awedoff/shot_sawedoff_01.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_x m1014/shot_xm1014.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bi zon/bizon.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ma c10/smg_mac10_1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp 7/smg_mp7.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp 9/smg_mp9.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p9 0/smg_p90.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_um p45/smg_ump45.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_a wp/awp.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g 3sg1/snip_g3sg1.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s car20/snip_scar20.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s sg08/snip_ssg08.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_s sg08/snip_ssg08_scope.vmt. materialPath: B:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\mat erials Loading B:\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\maps\Skyb oxproblem.vmf Map revision 282
  4. Well, every time I try to fix my skybox the engine just comes up with some more bullshit that wasn't there a minute ago so just someone go through my vmf and fix it please. https://www.dropbox.com/s/0uw883lcsip5de4/Skyboxproblembullshit.vmf?dl=0
  5. I can't find a leak, and also, I have another leak that goes through a wall, and there are no open spots arround
  6. I don't see any leaks in my skybox, and how can I make my 3d skybox look better?
  7. So, I have this map, and I made a skybox, But after a little bit of adding stuff to my zombie escape map, The skybox wasn't there. You can take a lill look at it: https://www.dropbox.com/s/li3x3cde224x58y/Skyboxproblem.vmf?dl=0
  8. Thank you guys for all of the response and thanks to Darnias, it is fixed so thanks :3
  9. Ok, here is the link https://www.dropbox.com/s/t93xqavu5a3uwoc/dev_escape.vmf?dl=0
  10. I did everything, in notepad++, I even deleted the point_servercommand tool but when I try to load my map it just loads to 5% and crashes, I dont know what the hell to do
  11. Well, I've been working really hard on a Zombie escape map lately, So I made a point_servercommand to say, "door opening up in 5 seconds". And Then my hammer crashed. And every single time I try to open up my map, hammer automatically crashes. Can someone please help me with this?
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