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Phoenix_

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Everything posted by Phoenix_

  1. Congrats to all. Excited to work with you gents @Dom@Mikey. @rygor @gwert @crazedkangaroocongrats... but you're still IAM right.... right...? @Kopstaslimes up next @TrazzThank you for all you did for the community. Crazy to think at one point we were both CA. I wish you nothing but success and health in your future.
  2. yo yall got like 6 days build shit k thanks
  3. Takis are disgusting
  4. I see what you mean. A temporary (or permanent) workaround to this is just double clicking on the region you want to copy.
  5. This ultimately comes down to the quality of the orders given by the CTs. This has been a topic for years now in terms of the quality of our CTs and the orders they give. We can only enforce the "don't give repeat orders" so hard without potentially giving players less freedom on how to play the gamemode. Unfortunately there's always waves of CTs that invent a new "meta" order that gives them the most control over the Ts while simultaneously allowing openings for warning shots and increasing their K/Ds if they get to kill (see: Take a step out, face the back, crouch, and knife the ground, and crouch walk orders (which are now banned)). At times it really only seems the most we can do is politely nudge CTs to give interactive and fresh orders, which can be difficult for the typical JB player, as they all share one braincell If you ask me, freedays are essentially war days on our server. When (at least me personally) giving a freeday, I try to include areas of the map with weapons and secrets that allow the Ts to rebel. As long as freedays are used in moderation, it can be a wonderful way for Ts to find creative ways to rebel especially when you know that CTs are probably camping certain teleports and secrets. Given all maps are currently at 5 minutes long, I don't think this would be healthy for the server. Usually people aren't even moved past the first order by 4:15, and on a map like vip, you're still probably in big cage or something similar by 3:30-ish. The time being 2:30 allows, and even coerces CTs to give orders until that point. Absolutely no disrespect taken. As staff members, we love hearing from our regs we may not usually hear from. If you have more suggestions in the future please don't hesitate to make another thread or just start chatting it up in Discord. Thank you for suggesting this, regardless if anything comes from it or not.
  6. New Kanye Single

    cool song... intriguing cover to say the least. it's kanye, what can you really say
  7. Hey, I can't believe I have to say this, but since someone just tried to do it-- if you try to log4j, you ARE getting permed out of existence. The exploit is patched, and our players aren't in danger of this on our server, but it's akin to hacking someone's computer. Thank you to the low-life that logged on to our server on a freshly bought minecraft account just to try this shit. Get a fucking life.
  8. Hi everyone. Today I am here to announce major changes to two of our existing servers, and announce the opening of three new servers! I want to keep this short and sweet, so let's just get right into it. But I will simply thank everyone involved in the making of these servers, you know who you are and I appreciate you immensely. The two servers experiencing changes: Easy Bunnyhop- IP will remain the same @ 135.148.3.4:27015 or bhop.steam-gamers.net Will now only include maps of Tier 1 through some Tier 3 difficulty The replay bot has been wiped since many times didn't match records or were from cheated runs. All player times and completions have been wiped to account for a smaller map pool and give everyone a fresh start as we are in a sense, "re-launching" the server. (Map # will be updated in a few days, but you won't lose any completions) Easy Surf- IP will remain the same @ 135.148.3.1:27015 or surf.steam-gamers.net Will now only include maps of Tier 1 and 2 difficulty. Times and completions of removed maps will be removed to account for the updated map pool. (This is done) Our three new servers! Movement Server Discord- Join through this link: https://discord.gg/pBZbzesyAe Will be a hub for our movement server players, much like how we have a server for Zombie Escape. Has channels for you to share runs on maps, music bots you can listen to while playing, and more! Will host a specially made bot that is currently under development Hard Bunnyhop- Can be joined with either of these IPs @ 135.148.3.5:27015 or hardbhop.steam-gamers.net Will include maps of some T3-T6 difficulty A home for our more serious players who enjoy more challenging maps Surf 24/7 Rotation- Can be joined with either of these IPs @ 135.148.3.3:27015 or surf247.steam-gamers.net Will include 5 of some of the most popular surf maps on rotation A place for casual surfers to hang out, relax, and make some new friends. Some potential questions- How will awards for these servers be handled? For Bunnyhop, completion awards will be for both servers. Meaning, if you get 25% completion on either of the servers you can get a 25% completion award. Perhaps I can see if I can get special awards made for something like 50% completion on both servers. For surf rotation, it will just be playtime awards. Kind of senseless to go for any other sort of award on a server with 5 maps. Why are we doing this? For Bunnyhop, we decided that creating a place for both styles of players to enjoy would be a good route moving forward. We were hoping to attract casual and new players to the easy server and maintain a casual and friendly atmosphere there, while the hard server is meant to host more seasoned players just looking to compete for times or challenge their own skill with harder maps. For surf, we just went over statistics of our server and how to improve it, and we noticed that servers that only had Tier 1 and 2 maps typically performed much better than servers with higher tier maps in their map pools. The 24/7 rotation server was just our take on something that's really always been a hit in CS:GO community servers, so we figured it couldn't hurt to try and see if we could make our own popular rotation server. I hope to see everyone out there! Enjoy! Feel free to ask any questions you have below.
  9. cool @Kopstalego gta @Strayyzi manage u lol also grats on being a banner slaev @Mikey.looking forward to what you bring to our twitch @Macewelcome back, looking forward to the future of MKT with you as well. @20 scrollswelcome to file manager, looking forward to working with you. in a move of solidarity against the haters, I will now be a mute as well
  10. I'd rather that than no pop at all. Events generate pop and benefits our servers, you should know that-- you're on the events team, right? The ZE discord has 250 members alone, people from outside that discord would still join. ZE has much more of a dedicated following. When they want to pop they will. We literally got the server to top 300 and hit max pop not even 6? months ago. We just got burnt out. It's as simple as that. Each server dies for different reasons. A server like MG is dying because the gamemode itself is more or less dead. There's pretty much one server in all minigames servers below rank 1000. As I said in an earlier post, our servers are slowly but surely dying. The playerbase that was once here and had a large portion of our servers in the 500 and below ranks have grown up, gotten jobs, started families, etc. Gaming has moved into a new era that is leaving community servers in the dust largely. There are very few games out there that rely on community servers. Only stuff like Rust, GMOD, CSGO, CSS, and (if it ever comes out) S&box.
  11. To provide a more serious response, here is the player counts for some of our other servers: (MG) (TF2) (TTT) Generally speaking, most of our servers sit dead. It's not a fun thing to admit, but it's the hard truth. Unless a server gets a giant push to get people on, chances are it will sit vacant. That's the general state of CS:GO community servers. It's an ugly truth. As it stands, we do have moments on these servers with high pop, so it can't hurt right now to keep them up.
  12. jmc can get nba playground borya let me get american truck sim (proof)
  13. American Truck Simulator Rising Storm 2: Vietnam + 2 DLCs Kingdom Come: Deliverance Yakuza 0 NBA Playgrounds
  14. Would You Rather!

    Overpass simply because I'm better at Inferno than Overpass KZ, 1v1 is a dying gamemode in CS:GO, and plus movement is fun TTT simply because high pop ZE is goated
  15. Uhhhhhhhh this map is on the server it just looks like Mace forgot a changelog for it. ty for the suggestion
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