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beanie dog

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Everything posted by beanie dog

  1. Surf Event Submission What is your in-game name? bottle water air is bad What is your STEAM ID? STEAM_0:1:51877550 Time for submission: 00:49:69 Screenshot of time Video Submission (optional) ---
  2. I think Fuze already told @Zayne but I'll do it anyway. "Lore" { "index" "562" "classes" "weapon_knife_m9_bayonet;" } Delete this. Will have to be done on all other languages connected to the plugin. Never had a problem with it, golden knives and m9 bayos are easy to distinguish if you're eyes are 20/20. It's also easy to distinguish if someone is rushing you with a knife other than casually walking around you.
  3. Last bump; This is ending at 7 PM EST.
  4. !ws skins

    I'm not sure, that's up to a collective decision by all the server managers, higher-ups, and if the specific plugin is updated and possibly not broken.
  5. !ws skins

    It was removed because it was crashing the server. "It was removed because it was made by the Spanish, we hate the Spanish" - @R3TROATTACK
  6. [video=youtube;NNfDx-FHWSY]
  7. We still have Foz’s version backed up whenever we want to add it. I think the reason I took it off rotation was because of the sheer size of the map when the server had less then 20 people on. Can be the start of limiting maps by how many people are on the server.
  8. Nothing is super buggy about it. The plugin was made to auto switch to your knife during pre-round so YOU CAN'T SHOOT. You can drop items, all you gotta do is go over to another weapon and press your pick up key (default E).
  9. ...and you know what that means? Round 3 [video=youtube_share;Gs069dndIYk] see ya next year
  10. Applied!
  11. Good guy Retro said it's possible to have this implemented. This could be the route we may take
  12. Do you remember the server you played on that had this? This is a good idea, but from what we've been told it cannot be done unless karma was in another slot. Scoreboard is sorted by score for anyone who doesn't know.
  13. Added! Took out loud sounds
  14. 1. JB 2. A plugin can be made to where it only tells you once per round or once entirely
  15. holy FUCKING SHIT congrats everyone
  16. Since this would never be put on TTT (same thing with JB) and never on surf or bhop. Only server that this would last on is MG. Use this plugin: https://forums.alliedmods.net/showthread.php?t=224316 Probably outdated but could work. You can edit the config to be set to which headshot you want the soundfiles to come up at i.e headshot 1, headshot 3, ... , headshot nth. Just a suggestion
  17. @fantastic
  18. Cry about it at the TTT Meeting tomorrow.
  19. This is what I imagined when I saw this thread.
  20. the boys just keep on comin. congratz
  21. I've played on multiple TTT server off and on along with SG and I still do to this day getting ideas or better ways to make the server more successful. I know how TTT works through youtube videos, playing on the server, or general info passed off to me for almost 5 years and not once has a radar, beacon, or now a Danger Zone ring to be implemented to punished innocents from winning a round due to hiding or TRYING TO SURVIVE. This is just me answering the first post on the thread: 1. A Rule being implemented to ban people from our server because they're delaying as innocents will never see the light of day. Forcing people to ID bodies or run around the map isn't going to happen either. In fact, people do this well enough to where this isn't a problem at all. It's a rare occasion where an innocent will sit in a corner till the end of the round (mostly ends up with the traitors finding them). 2. Kindly reject this, like I said above, any radar or beacon will never ping after a certain time 1 min, 45 sec, 30 sec, nada chance. If it's 1v1, 10v1, any number of traitors vs I/D. If there's a radar/beacon activated, people will assume roles get confused get rdm. 3. Radar already works when people are standing still, Light's just being dumb because he has no idea how the game works(No hate man lol). Guess what if can't see the ping from the radar, wait again and see what pings (T's only). I know radar is in a buggy state atm, but we have plans to fix it in the future. Retro has a viable option to use and works at literally all ranges and is 100% better than what we use. Without getting his plugin, I can explain how it works in a tech request and make it better for the future. Also will edit John's thread about frequently asked suggestions when this is all over. Agreeing with Extreme on his post, TTT used to be 13 min rounds and when you got killed you had to wait. I get that delaying was pushed there because of the round time but it's a 5 min time limit. TTT is a situation-tactical-roleplay gamemode. It will never come close to some deathmatch gamemode. Any form of Innocent delay bullshit just hurts the game even more. If you're seriously complaining about Inno delay because you're tired of waiting after being rdm'd or your skill level isn't to par as others, you think to take other routes then.
  22. The first clip is a clear representation of how dumb our members are and it hurts me.
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